Hey. I'm somewhat new to the game (I played it for like month back and forth, back in 2004 and 2006) and I'm having trouble deciding on what to settle on, city/house/class-wise. I don't play a lot of muds, so this is all new and rather overwhelming for me. I was able to google some info, but it is mostly very outdated. My questions:
1. I have a very hard time on deciding on what city to choose. I've tried half of them. Haven't tried Mhaldor, Eleusis or Targossas. Mhaldor is most likely out of question because I don't really like playing completely evil characters - I prefer to be more grey. Though I am aware that Mhaldor is more machiavellian evil than "chaotic dumb". I kind of liked Ashtan, though the whole chaos and chaos lord stuff seems a bit too esoteric for me - are you forced to worship or respect chaos? Is it hard to learn and understand the chaos stuff? Cyrene seems a bit too "clean" and while it's nice having a LOT of friendly people around you, it's a bit too...posh? For me. Hashan seems interesting, but it seemed a tad underpopulated. Plus the whole research and science angle doesn't completely fit the characters I mostly play. Eleusis seems interesting, but how much freedom is there to it? Can I play as a more brutal protector of nature, or as an explorer? What city should I choose if I want to have quite a bit of freedom and a good place to learn the game?
2. On houses, I'm a bit overwhelmed by the necessity to write essays for some of them. I'm fine with doing long roleplay, I'm fine with studying the game's lore, I'm fine with doing various tasks - but writing essays to rise up in ranks isn't really my thing. Are there houses that don't have this requirement to rise in ranks, and what are they?
3. What are some easier to learn classes that excel at hunting and don't require you to spend a lot of real money for artefacts and such? I'll probably start completely without artes. Preferrably something doesn't require huge background knowledge to roleplay well. I don't really want to get yelled that I'm roleplaying a class wrong, because I don't know every little detail of the class' history. I like to play tough mercenary types, snarky intellectual types(with a bit of humor thrown in) and "crone" types.
4. The hardest part of the game seems to be the PvP stuff. It seems like you require scripts and so on to play well. I've tried both the HTML5 client and Mudlet, and I prefer the HTML5 one - I just like having a GUI to check some stuff easily. I am completely coding illiterate - I've tried it (for other things) and I honestly can't make heads or tails of it. Even the simplest tutorials for Mudlet stuff confuse me. I haven't been able to find a lot of HTML5 client scripts or GUI changes online, are there any?
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Answers
Edit: Oh and killing other Eleusians is bad too. As for houses, I don't think many of them do essays anymore but you are going to have to join a house that belongs to your city or one of the two houses, CIJ or Merchants, that are neutral. You also will learn about most houses when you join a city and do the city tasks.
1) There's a fair bit of freedom in Eleusis, and yes, you can play as either of those archetypes (or both, if you want, or anything in between). There are some limitations on what you can hunt (can't hunt Istarion, Tsol'aa, Sparrow's Rest, and a few other places/denizens), and there's obviously no harming Nature (which would get you kicked fast).
2) I'm not sure what Houses still have essays, but I'd guess/hope most are reducing them nowadays, if not dispensing with them entirely.
3) Runewarden is pretty decent for basic hunting, to pick one. Dragon is good for the tanking, but, well... yeah.
4) A good free system is Wundersys, which uses server-side curing instead of client-side. As far as clients themselves are concerned, Mudlet is popular and free, and there are free GUIs around too (Zulah's is in one of the forums here). I'm coding-illiterate as well, and really wouldn't know the first thing about HTML5 stuff.
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Virtuosi are a good example of a House that doesn't require essays - in order to advance in the House you study a certain type of art (you can do additional paths after graduation for Housefavours). Each path has eight tasks, most of which include workshops, tours, and producing whatever type of art you are studying (dance, music, theatre, tailoring, jewellery, cooking, painting, sculpture, poetry, or prose). The tasks build on each other and go in order, so you don't need any prior knowledge of the art - they are meant to teach from the ground up. You work one-on-one with your path head or their aide. As far as I know, most of the Shield tasks center around actually doing spars and such, so less with the essays, there, and I know the Outriders' exploration path focuses a lot less on essays and their other paths have some tasks that require essays, some that don't.
Cyrene can come off as...posh and pretentious, for sure, and some of us are overly(?) friendly. (I'm totally guilty.) But it is moving in more of a neutral direction as a city, and it's a very good place if you want some space to learn the game and pursue your own goals - it's meant to be a place where people can do what they want to do and achieve their own goals without being pushed in any specific direction. There is not the influence of factional RP that you get from other cities.
Runewarden is a really good class for hunting, but the classes are starting to become more balanced hunting-wise, really, so my advice would be to find whatever class fits you - or that you think you could grow into - and try that. Make use of your time before you embrace class to switch around a little bit. If you are really min/maxing for best hunting, runewarden would be your best bet, but whatever fits your RP would be better.
All of the classes are viable (for hunting and otherwise), all of the cities have good people in them, all of the houses are fine (and none of them should require essays).
It's much more important to jump in and get involved than to fret over picking the "best" class/city/house.
But if it doesn't fit your style, no harm done. Simply thought to comment on the population thing.
As for GUIs, I was able to find Zulah's, and they seem okay. Are there any other free ones? How exactly does server side curing work on the HTML5 client?
Each of the cities has a slightly different peak period it seems, you might have found you don't mesh up with Hashan's if you found it small - it's not as big as Cyrene or Ashtan, but it's not that small, bigger than Mhaldor or Targossas.