Level 1 Intelligence Sash
Level 2 Constitution
Level 2 Collar
Level 2 Pendant
Level 2 Health sip ring
Level 2 Bracelet
Already have an amulet of the will, and aldar talisman.
Where would my money be best spent next in upgrading my artefacts not just for hunting, but in the long-term combat?
Thanks. I know some artefacts statistically are more worth the money, so wondered if anyone knew.
Comments
Then maybe health regen?
@Rispok @Jukilian What do you think about upgrading the sash?
Getting perma tatts are also a time saver or even a life saver for things like Tree.
Results of disembowel testing | Knight limb counter | GMCP AB files
@Klendathu Have a level 2 pendant already, its on the list I think. Appreciate it though
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
They aren't specific to hunting, but I'd suggest wings or a vibrating stick. Being able to get around quickly/easily is super helpful when hunting, but also just generally helpful/useful.
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
As Horkval with 16 Int my tanking is just fine, and my staffcast/stormhammer damage is also fine. My stormhammer with 16 Int still does about 25% damage to players, maybe about 19% with mitigations.
I just noticed you don't have health regen. Do this I promise its what you're after, for PvP and hunting:
Lvl 2 health regen > lvl 2 mana sip> lvl 2 mana regen > robes of magi > sash upgrade
The only way I'd recommend +1 sash upgrade is if you have 15 Int. If you're Grook I would recommend shooting for +3 sash and health regen, then using harmony + flooding + adduction vibes as much as possible when bashing hard stuff, but Horkval with 16 int makes bashing so much easier and the difference in bashing speed is barely even there, though I may be biased because lvl 100 crits.
Also Strength: 12 Dexterity: 12 Constitution: 14 Intelligence: 17
Level 3 Crit Pendant > Level 2 Health regen > Level 3 Collar > Defensive artefacts (belt/bracelets) > Any sash upgrades
For combat:
Assuming you have artie pipes > Buckawns for raiding > Level 3 Collar > Level 2 Health regen > Level 1/2 Mana regen > Level 2 Sash > Level 3 sip > Con/Bracelets
Upgrading sash is a really low priority thing. All stats that only offer flat damage upgrades are pretty minor priority. The mana is negligible, and the mana regen is much cheaper and more useful for that.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."