I started playing Achaea less and less as I grew to play other games, but as I went into nursing school, it pretty much put the nail in the coffin. As I'm wrapping that up, I'm trying to catch up on all of the exciting changes I've missed, and apparently area-wide attacks and range got hit pretty hard. If you'll oblige an older player on some catching up, just what skills changed? How are they now? What skills are the same? And as a special request, since I've never fully looked into either of these.. how exactly does kai choke work now, and what exactly does snipe do? I remember Kai choke getting some grace cooldown something ages ago.
Sorry for the broad request, just sort of wanting to know the state of things, what's still area wide, what's not, and how the new things are. Thank you for any and all information!
One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
(Now I'm kind of worrying about vodun as well.)
Doppleganger seek is still area-wide, but channeling any abilities through them requires LoS.
Meteors, star tarot, and thurisaz are now limited to a range of 3 rooms or LoS.
Cataclysm has a 3 room range. It also only requires 2 magi now, instead of 3.
Kai choke and mind crush are LoS. When you choke someone, they automatically start holding their breath, so further chokes won't affect them until they stop holding their breath.
It's an odd feeling knowing how most of the game worked and then coming back and not even knowing if your base mechanics are even right anymore.
Snipe increases accuracy and hides your name from the attack message, so the target can't see who's shooting them.