Ok so I am attempting to make a limb tracker based off an old formula I found that after testing seems to be accurate even in the 8k health ranges.
I have my assess alias and trigger set up. As well as a few functions that math things out.
1) I do not know if mudlet supports rounding up or not. If it does could someone explain that to me?
2) How would I go about having mudlet assign percentage damage based on my targets limb health and my attacks limb damage?
3) I do not wan someone coding this entirely out for me.. I am using SVOs limb counter atm but would like to move to this once I get it working. Also is there a way I can make this work in relation to svo or would that be unnecessary?
I might have more questions later on