Just got Shindo and it has me wondering how augment and parrying in general works for the BM, since it seems like you have to have your blade out to parry and your blade sheathed to attack, which looks very contradictory.
Could anyone give me the run-down?
Not really used to parrying in general since I often played cast heavy classes before this one.
0
Answers
Since we lose the ability to parry and get spammed with
"You have no weapon capable of parring"
When someone comes and hits you in the head while you have your target impaled.
zGUI 4.0 - A Free GUI for Mudlet 4.10+
Yes without a scabbard worn/positioned you can't parry. But expanding on that, without a sword in that scabbard you can't parry either. Pretty sure the sword is the parry item not the scabbard.
zGUI 4.0 - A Free GUI for Mudlet 4.10+
If you're not wielding anything and you get hit you should parry regardless of the swords location.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
How has it changed from before?
I'm probably hoping too much that impale or behead count as torso/head targeting and are parryable.
You would also get that message if you had retaliation strike up as well I believe.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
It seems that the blademaster sword being in a positioned scabbard counts as it being in our hand for attacking/parrying, and vice versa.
Probably why we have to position it to begin with, to do something on the back-end that swaps around object funtions or something.
Depending on whether or not you can poison it, (considering the lack of Asp Id assume no) our attacks are less like actually drawing our sword to swing, and more like that our sword never actually leaves it scabbard and we just eminate slashing damage at them like a caster, but only with text SAYING we draw the blade to cover up the mechanical side of things.
(I mostly wanted to know this completely useless fact because I like to doodle my blademaster in different stances. Now I can draw him parrying with his scabbard the right way)
I've only ever had this effect me in group combat:
When a blademaster has a target impaled you know they have no parry. Opens up head to people who can exploit that
zGUI 4.0 - A Free GUI for Mudlet 4.10+
What is the standard amount of Shin that you'd recommend Augmenting with?
And in relation to Parrying in general, if someone is parrying one of their legs, could you damage the leg they are trying to parry at by leg-slashing their other leg?
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.