Hi there. I was hoping to suggest this because the vast majority of times a person eventually DOES go dormant, and these items' 800 credit cost effectively necessitates an upkeep. I think this might dissuade people from buying one of these items. It becomes REALLY shitty for people like me, who own multiple copies of this item. Blowing like 1000 credits just to reset earrings whose partners are dormant becomes a really good reason not to buy many of them.
I am not asking for many such changes. Simply assign the Bag or Earring a single token, and if it's there, no further ones come. If it gets used, in like 5 Achaean years, a new token becomes available. I think this would be a more fair system for the players, and for the staff it would probably get more credits spent because the overall cost of the bag and earring becomes mostly in the purchase, not in the upkeep.
Thank you for reading my idea
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Alas, its been shot down everytime I classlead it, for reasons unknown.
It doesn't really cater much toward the other partner, so if the owner goes dormant it's sort of case with you being shit out of luck for the moment, but if you are the owner, it certainly won't cost you anywhere near 1000 credits unless you're trading them in and buying a new pair instead of just paying to have the partner switched.
Edit: Regarding the concept of the OP though, as someone that owns quite a few pairs of earrings and having dealt with people going inactive, I'm certainly not adverse to the idea but it likely wouldn't really happen because it's relatively cheap (in comparison) to just pay to get the items swapped to someone else. Hell, the person they are being swapped to can probably cough up that 100/150cr if they wanted as well.
If we had 1 earring per person at 400 credits. and that person needed an empty earring to link them to then when I switch cities Draqoom is only down 100 credits to transfer the earring to a new person or can still trade his in. Instead of just out of 400 credits/1200 if he wants another earring. You can always trust the person to pay you the 400 credits back. but you know how that stuff works.
Btw @Dalran you still owe me 400 credits.
I feel like faction choices are a little too 'locked in', and don't give invested players enough room to change even if they wanted to. I'm not encouraging faction hopping, but if the only reason someone has to stay is because they'll lose 8 earrings if they move...
I feel like an IG 5 year cooldown on earring swaps would be good.
An example... Hashan is raiding Minia. I have an earring paired with Bambi, but she is not logged in at the moment. I change my pairing to Jhui (because he's logged in and also Hashani). Minia burns and newbies cry.
It would also be prudent, should it become a pair of artefacts, to include a somewhat severe downtime between swaps, like an IG year or so.