The Knight changes are frankly beyond me, and they seem to be very deep and very extensive. Since we are seeing the shield emerge as a tool for the Knight, I was hoping to suggest that it gets developed into a lvl 1, lvl 2, and lvl 3 rather than just the Shield of Absorption. If we are going to see the shield as a combat tool, it seems logical to make leveled power along with leveled stats for it same as the weapons it helps.
Then there's the parrying dagger. Reference:
http://en.wikipedia.org/wiki/Parrying_daggerThe parrying dagger would be a good addition in the same vein. These were used defensively by the off-hand where the dominant hand used something like the rapier. So something of a hybrid between dual wield and sword and shield. I heard that new ideas for weapons are currently not being accepted but when they are, it makes sense to introduce the parrying dagger because it adds depth and strategy by being a weapon/shield hybrid, and it WAS widely used in real sword combat, so it's not like I am proposing something ridiculous like fighting with the kazoo. If it is introduced, it should also have leveled artie versions, and maybe be introduced as not just "parrying dagger" but a few types of it, because there was not just one single parrying dagger historically used. For example, the Wikipedia article speaks of the main gauche, trident dagger and sword breaker.
Thank you for reading my idea.
Comments
I would like if a class used an offhand dagger as part of its class abilities, but I wouldn't give it to knights, especially after so much work just went into giving them four unique fighting styles. I would suggest it for sentinels, since they have a new third skill coming up anyways.
Medi says, "If kit says to show up somewhere, bring an apron."
Medi says, "Rule of thumb."
Medi says, "If kit says to show up somewhere, bring an apron."
Medi says, "Rule of thumb."