This is the first part I'm releasing of my full Diablo3 GUI for mudlet.
Its a chat capture window made to look like the diablo 3 journal. Fairly easy to move around the screen as it's all in 1 container that can be moved quickly. It will load into just about any system and shouldn't conflict with anything. If it conflicts with something you have please let me know so I can fix it for others.
[spoiler]
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Was written in mudlet 2.1 so if you use mudlet 3 I can't promise the same functionality.
It's a 2 part download. First part is the graphic files, second is the code.
Graphics:
https://www.dropbox.com/s/siribh3ohyw9ecz/Diablo3Graphics.zip?dl=0 Code:
https://www.dropbox.com/s/7666nc5j8qd7pt6/Diablo3Journal.zip?dl=0 The graphics zip contains a folder called: MudletGFX
That folder goes on the C: drive.
C:\MudletGFX
The code Diablo3Journal.zip is installed with the Package Manager in Mudlet.
This package contains 2 aliases:
D3on
D3off
The D3on Alias can be easily edited to move the Journal anywhere on the screen. Currently it's set to just be 50% from the left. Or the "middle" of the top in other words.
Questions, Comments, Reviews encouraged!
This is what my entire Diablo 3 system looks like. If there is enough interested I will release the other parts of it in future packages.
[spoiler]
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Comments
Love the prompt docking at the bottom. DO WANT.
zGUI 4.0 - A Free GUI for Mudlet 4.10+
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
zGUI 4.0 - A Free GUI for Mudlet 4.10+
zGUI 4.0 - A Free GUI for Mudlet 4.10+
zGUI 4.0 - A Free GUI for Mudlet 4.10+
I do love the overall design though, it looks amazing and makes me wish that I could work magic like that too.
zGUI 4.0 - A Free GUI for Mudlet 4.10+
I don't use the Diablo GUI myself it was just a side project. I have a different chat capture system I use on my system
zGUI 4.0 - A Free GUI for Mudlet 4.10+
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
zGUI 4.0 - A Free GUI for Mudlet 4.10+
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Love it. Once I stop being newb and figure out how to position the stupid map so it'll look less... bleh, I'll be completely happy.
edit: Map is annoying me. Can't make it go anywhere without it pissing me off. Hooking up second monitor purely for mapper until I can same screen it conveniently like yours is.
I would be interested in the whole thing.
Svof
Mudlet Discord join up
zGUI 4.0 - A Free GUI for Mudlet 4.10+
[spoiler]
function walkMap()
mapContainer = Geyser.Container:new({
x=0,y=0,
width=495, height=435,
name="mapContainer"})
mapperWindow = Geyser.Mapper:new({
name = "mapperWindow",
x = 10, y = 10, -- edit here if you want to move it
width = 495, height = 435
}, mapContainer)
end
[/spoiler]
Then use an alias to call: walkMap()
zGUI 4.0 - A Free GUI for Mudlet 4.10+