So, something very disturbing has come up that makes me wonder if there should be a way to determine who is attacking you when the line is anonymous.
For instance, a serpent has recently decided to use issues as a means of attack. They are pretty consistently getting close to fights, but there is no way to know whether he is really the one attacking, so it's generally not worth attacking him, because it's quite clear what the outcome will be. In addition, someone can blackwind choke/snipe/etc while someone is bashing and there's really no way to know who it was for retaliation unless they get killed, so once again issues come into play.
Now, I trust the playerbase and the admin enough to understand the differences in these situations, but a player still has to use a lot of caution when 'guessing' who attacked them.
Why not add a long balance or eq ability to inspect the last anonymous attack done on your character to know who it was. This could avoid a lot of trouble in the future.
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Back in the day, a serpent could completely kill someone without them ever finding out (Snipe, Slit, Noose), even after deathsight if they used slit and killed with bleeding. This was, quite literally, the only purpose for Slit even existing. Snipe was also specifically designed to not show who is doing the shooting, as a part of Serpent's suite of "assassin" abilities. The assumption, as it should be, is that people will only snipe people they are legally supposed to be sniping.
There are always going to be the Manus, Santars, Ovids, out there, gaming the rules, no matter how specific they get. They're the guys that're giving you puppet recklessness 48 hours after they made the doll while you're bashing and claiming they still have cause because you died to an NPC, or summoning you into a killroom to get full fashioned before killed by someone else, allowing them to still have "cause for 1 kill" and repeat the loop indefinitely.
This seems like a plain-old case of using an Issue Me to inform the game admin that there's a problem, or asking a simple question like "Hey someone just sniped me and I think it was so-and-so, but don't want to violate PK rules so could you please confirm it was him?"
That or... Castigate them on the forums without even knowing if you're correct.
Allāhu Akbar!
Edit: to stay on topic, I like seeing anonymous deathsights, it's an interesting aspect of the game and piques my interest at times. Adds roleplay value too, in the "who was this bastard and how can I mount his head on my wall" kind of way.
Issue shaming is still issuing shaming, sir. And your protests are even less seemly given that you are complaining about not dying. Anonymous attacks are fine within reason; this would eliminate them altogether. If you want to roll the dice in your frustration over not dying and risk parking Jhui in a dirt lot, that's your call.
Issues should really only actually hit you if its like Ovid level, kill Bleak down to level 90 nonsense. Obv some people need to understand that losing should be a big deal IC but not OOC. Person in question just needs some attentive love and care and a nice long dcup of tea. Anonymous attacks are frustrating but if person X is in a place where fight happens often and does not like being involved, maybe he should consider carefully and reflect on his role in life a bit more deeply, and whether he would have more fun not putting himself in places he doesn't like.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Forming ideas is disappointing? How is that a behavior?
Anywho, back on topic. No need to derail Herenicus.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.