Thoughts, concerns, feelings, goals?
I personally think it's pretty awesome, save for some minor things that are impossible to stop (Wind gusting you while prone/massed/off balance). Combine that with small nooks and crannies of a wendigo, windviper and wraith and you're gonna have a bad time regardless.
What are your thoughts?
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Comments
Me and @Jhui cleared the place including the Rusalka at the bottom of the pit. When I say me and Jhui, I mean I died a bunch to being blown into a room after hitting 2 wraiths, and the room I was blown into had a wendigo and something else in it. Everything chases you, so I had 4 things at once on me while Jhui ran around clearing up my mess in my panic of attempting to run.
Also - Don't reincarnate there if you died. They track like guards .
Doesn't seem necessary. When I decide I feel like bashing, I almost never find any competition over bashing grounds, and I ignore most of the massive bashing areas that already exist (meropis, islands, istarion, moghedu, tenwat).
I'm all for more bashing areas, but for a lot of other reasons than necessity.
Plus, the gold and experience is equivalent to conclave era bashing. 500-1200 gold per kill, plenty of things to kill, decent dragon xp.
Don't get me wrong, I'm totally for new areas. Added content, more areas to explore, more quests to solve, more interesting combat terrain, and so on - all good things. Make it open pk, so it's not another Meropis (ie more areas for people to autobash while AFK for 20 hours straight), and you're going to add more opportunity for legal pvp and shrine warfare (also good things!)
Last thing you need to worry about is being radianced trying to escape with the ground coated in ice all over and wind blowing you back into different rooms while 8 mobs follow you because you walked through their room.
When I was up there with three other dragons we still struggled to take out the creatures there. I like my bashing to be challenging, but not that challenging. The winds were cool but pretty annoying when they fling you into/out of stacks of windvipers and whatnot. I'm sure everyone will eventually get the hang of the place (although I don't get invited to many hunting parties so who knows if I'll ever see the space again).
Album of Bluef during her time in Achaea
Edit: I'd kinda like to some areas that are restricted to higher levels but still more or less require people to group up, such as experienced with the Conclave event.
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Edit: IIRC, anyone above a certain level could not enter those areas, but anyone could enter the higher level areas at their own risk.
That aside, this place is practically exactly like the Conclave places, except with the introduction of things like slick ground and wind that blows you around while on the ground. And chasing, teaming, asshole mobs that even track to you if you move 8 rooms away and reincarnate .
And from what it sounds like, the place is pretty damned dangerous without JhuiCorp hotdropping six deep on your neck.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Everything you're describing already exists on several islands, as well as Tenwant, Delos, some of Quisalis, and everything.
In dragonform, LHG is just the right amount of challenge, while still being really high experience, gold, and essence - yet, almost nobody bashes it. In my experience, what 98% of dragons want to bash are midbie areas, because they don't have to think, etc.
I'm assuming you understand this, because I know you're a smart dude, which means I have to assume you're intentionally being obtuse. Like I said, I agree with you that more bashing areas would be nice. Not sure why you're creating arguments out of thin air when I'm behind you on this one.
This new area is way harder than any of the places you listed, even LHG. Try it before dismissing it.
But seriously, he quoted the line from you that I was going to quote.
Everything I described is -not- on several islands, in Tenwat, Delos, Quisalis or anywhere else for that matter. I would compare this entire new area to a dulled down version of the Grand Master of Quisalis (In that they don't hit as hard and don't have 13 different attack modes, but running from them can be futile). That's all.
But yes, by all means try the area before dismissing everyone's viewpoint on it, as well as the area itself.
Couldn't resist.
"You have to learn the rules of the game. And then you have to play better than anyone else."
-Albert Einstein
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