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I have finished polishing off a limb counter for your own limb damage, with several relatively unheardof features, that I think many people might be interested in.
There were four design goals, all of which have been met:
Here are some features of the system:
I would like to offer this up for distribution for donations of ~50 credits. It did take me quite some time to perfect, and I think it's going to positively impact combat for a -lot- of people. Of course, I will be continuously tweaking the script and providing free updates indefinitely, including any potential suggestions for improvements or bug fixes.
Here are some demonstrations of the system in action:
Example 1 - Normal example of catching a torso break from Rend
Example 2 - Normal example of catching a torso break from Smite
Example 3 - Normal example of catching a torso break from DSL
Example 4 - Retroactive catch of torso break from Paladin (long format)
Example 5 - Retroactive catch of torso break from Paladin (short format)
*** I'm still working on a more reliable damage calculation for blademaster, and am in the process of tweaking the monk damage tracker for increased accuracy (Knuckles/armbands/stances make things tricky). Currently reasonably functional for monk, not to worry.
"Our lives are not our own. We are bound to others, past and present. And by each crime and every kindness, we birth our future."