Hello guys! I've being playing this game for like a week, and I'd taken to browsing the forums. After seeing some of vitriol on the forums, I told myself I wouldn't post. But, after reading about this new novice initiative thingy, I decided my story might be of some interest.
After getting bored of Guild Wars 2, and fed up with League of Legends, I wanted a new game. After browsing many a forum looking for a game more in-depth then the normal MMO, I stumbled upon the concept of the MUD. I browsed a few, and saw the description on The Mud Connector. I decided to try it out. I had a few thoughts on the tutorial, and the minutes after.
-Tell us about the portals command.
-I might not have seen it, but some suggestion to go north from the Lakeside Highway to find the pygmies would have been helpful.
-Is there a reason why the vials aren't fully filled when given to you? After someone else gave me a two hundred sip vial, I didn't understand what was wrong with my other one.
Now that I've spent some time in the game, I'm loving it. I was deciding between Mhaldor and Eleusis, apostate and sylvan. I choose sylvan. The breadth of history in this game is amazing, and it's been really fun to roleplay the philosophy of the house.
It seems customary to include thanks to those who have made you time more enjoyable, so here are mine.
@Alrena: For being the type of mentor who doesn't get impatient with her novices, despite the fact she has to deal with three of us at a time sometimes. I ask random, idiotic, and OOC questions all the time, and I always get thorough answers. Our roleplay with my grove imprinting was really fun! I cannot wait to learn combat from you.
@Ainia: I was scared of you when I first joined. House Leader, arbiter of all things Sylvan. However, I learned you're a very approachable, nice person, who also suffers through my random questions about our house.
@Yerf: For suffering through my inane philosophical arguments during an interview. I wanted to choose something that challenged me to think!
@Azuros,
@Lazareth: I've enjoyed the few interactions we've had, and I can't wait to have more.
Comments
This. To this day I can remember the point at which Sylvance ran out of portals (it was around fifteen years ago) and I realised I didn't have a damned clue how to get around Sapience. I very nearly quit.
Man, I actually printed out the maps and pasted them on a notebook and flipped through them whenever I needed to get somewhere.
I had a ring-binder full of maps, and I keep finding little post-it notes in books, folders and boxes where I'd scribbled clues from quests, etc. Shame I didn't keep all of them, could create an alt and zip through all of the honours quests!
Years back, there was a big map of the mainland of Achaea on their site. One day, I thought it would be cool to print it out and then make them into a giant map of the continent. If I remember right it was something like 4 or 5 a4 pages across and about 6 or so down...turned out pretty big...boy, I'll tell you mum wasn't too pleased when she saw how much paper I was printing out that day.
I used to use that map too! I loved that thing back in the day it was the only way to see where I was, I also used the wilderness to travel because it was easier, for me, at the time.
Man, I would have been lost without Asara's maps. I mean, Eph spent a good amount of time lost even with those.
Anyway, welcome @Verd. I've been playing this game off and on for the better part of a decade, and it really has more depth than anything else I've ever come across. Also, @Ainia is amazing. If you have her helping you out, you're in good shape.
And just as a fair warning, be careful when hunting "sentients", I.E. denizens who are also Player Races, example: Dwarves, Tsol'aa, Grooks, Horkvali. There ARE a few of us who still RP them as being relatives. For example, Faur still keeps an eye out on the Siroccian and the Inbhir Ness Dwarves.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
With landmarks, I no longer have to find (what's left of) el'Jazira myself, saving me 10 minutes of wandering the desert whenever I want to visit.
Newbies have it much simpler today, than I did when I first began. Landmarks and a curing system implemented have actually assisted novices to learn more about traveling through various locations and as well as having a curing system. Seriously, I remember having an alias for drinking health and eating moss and walking aimlessly around for hours wondering where the heck I was going...
I'm glad things are simpler, leads to less frustrations..for the new ones..
Alright, alright, I get it. I'm super lucky.
Back in my day, we had to code up hill both ways. And there was truffles for all the world to see!
Back in my day, Landmarking was much more hardcore then it was now...so many deaths.
Landmarks. Such wow. Much buckets of blood.
Landmarks ceased to exist about a week after I started playing.
There was only room for one of us.
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Hahaha. I remember on my first character circa 2000 I spent several hours writing down huge strings of directions after printing out and tracing a path from Ashtan to Shallam. Then I'd practice it in a closed room (was totally screwed if someone opened the door) until I was comfortable I wouldn't mess up. Then it was time for action! I'd go into Shallam and die.
I used tracing paper until I found the maps! I still have that paper too, it only has the road near Delos left though.
You know, all this talk of the past, I think I'll just leave this here...
@Caoimhaen can I shoot you?
- 2014/05/13 03:37:22 - Jhui dies gasping for breath, asphyxiated by the power of Hanley Silverstorm's kai.
SerpentKai Go!
What the hell... transparency? What is this modern witchcraft?
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