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How to Truly Keep Novices
Copied from the Rants thread:
I still don't understand why the admin don't offer more incentive for training novices. New players are essential to a game that seeks to produce a profit. You can only rely on older players so much before they become bored with the game and move on. New players = more profit. Why not give some sort of credit award for novice aides and HoNs who actually do the job? Something like what they do with the guide system might be better.
Edit: Dealing with novices is generally an awful job. And yes, it is a job. Players should be rewarded for helping IRE earn more profits when novices enjoy themselves enough to stick around and buy credits.
In order to keep the novices that you attract through advertising and word-of-mouth, it's important to remember what actually makes them want to stay. Above all the shiny features Achaea offers, interaction is the backbone of this game. Without seasoned players, novices are basically on their own. Seasoned players become burned out when they feel they've wasted their time training and interacting with novices who are either alts or simply don't stick around. There seriously needs to be motivation.
I feel that if IRE were to begin a system of -proper- reward for all players who help novices, newer players would heavily benefit from it and end up sticking around. What you have now just isn't enough.