Hi. I'm an old player returning. I'm very out of practice. I played a monk originally and then ended up a runewarden, which I am still, currently.
What I'd like to know is which class do you guys feel has the most utility? When I mean utility I mean fun non-pvp abilities. Things like quick travel methods, locating abilities, etc.
I'm really not into pvp, even less so in achea since I've never been too swift when it came to triggers and all the afflictions and their counters. So, a class that is really good at escaping or avoiding PvP all together would be nice.
Just looking for opinions and reasons why you guys think a certain class would fit the bill. Thank you!
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And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
I've never had much problem with roleplay. I don't really ever start out with a plan for RP other than general temperment and a little back story. The rest I sort of just let happen.
So, the class is really all my concern.
Avoidance, travel, plus fun abilities that really don't involve combat are my interest.
I wish I could find a place where all the abilities were explained better. Than I could simply read up and decide.
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"Honestly, I just love that it counts limbs." - Mizik Corten
The three forestal classes have a ton of utility: tracking to anyone outdoors in bird morphs, prismatic barriers, teleporting through forests and jungles with their Groves, curing allies, and regenerating endurance and willpower in their Groves or with campfires.
Tarot classes can teleport back to a place they've been (Hermit), teleport to a laundry list of locations (Universe), and summon allies (Empress), among other things. This requires they spend significant time inscribing Tarot cards, though, as each ability requires flinging one.
It's like you're this master of your body, but you have to walk everywhere. Slowly.
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Terrible formatting on this post but Druid really has it all.
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So, it seems that it'd be a toss up between serpent, jester, and druid for me.
I know Jester can be a pretty good class, but I'm one of those people that fall in line with balloon giraffe's, jack in the box, and things like that are pretty ridiculous. So, I'm not sure I'd be okay playing a jester, even though they do seem to have everything I'm interested in. It'll take some time thinking it over.
Serpent seems pretty good. They do have quick travel and a lot of avoidance.
Druid sounds pretty good too. A ton of utility that I'm interested in, but how is their ability to avoid PVP or escaping?
All I really want to do is RP and bash in peace. So a class that can avoid pvp easily and one that allows me to travel around quickly and do more social things is ideal.
If Druids have some rock solid way of avoiding PVP, I think Druid might be the way to go. Just need a little more incite.
I appreciate all the really helpful answers thus far. Thank you very much.
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Thank you everyone! After a couple of days of debating, I took the plunge and went with Druid.
I'm just starting to learn the abilities, but I'm already excited about the multitude of things I can do between the different metamorphosis forms and the grove abilities.
Traveling around is immensely easy!