I was wondering if this is possible, I keep walking into rooms with multiple denizens of the same type, and I am never sure it the shield I am razing is the one I am attacking. I understand that it probably is, it would just be nice to be sure.
Doubleslash will target the same thing as raze, which should be the first matching denizen on INFO HERE. I'm not against some kind of indicator that a denizen is shielded but I'm not sure it's really necessary.
Yeah, you'll never have a problem razing the denizen as long as you didn't move out of the room and they chased you in a weird order.
All this will do is make auto-bashing even more viable since you'll know for sure if the shield is up, at least right now knights or dragons would waste a balance razeslashing or blasting even when the denizen that shielded drops their shield.
Yeah, you'll never have a problem razing the denizen as long as you didn't move out of the room and they chased you in a weird order.
All this will do is make auto-bashing even more viable since you'll know for sure if the shield is up, at least right now knights or dragons would waste a balance razeslashing or blasting even when the denizen that shielded drops their shield.
Like when there's fifteen or more blasted things in the room and I lose count trying to catch that specific one attacking. Ugh.
That said, answers are on point. You attack the first thing that matches your target on IH. Nothing complicated about it.
Having a gmcp update for shield dropping would be pretty nice, since there is no way to trigger it other than triggering pretty much every single npc attack line separately. The multi-target things is also a good point - there are a lot of times I'd rather just hit a different target than wait around for an npc to attack. Sidhe lady's in a shield/rope loop come to mind.
Not a needed change, but it would be a convenient and appreciated one.
I was wondering if this is possible, I keep walking into rooms with multiple denizens of the same type, and I am never sure it the shield I am razing is the one I am attacking. I understand that it probably is, it would just be nice to be sure.
In other IRE games the denizens that are hostile to you in a room appear red in the Info Here. I wish Achaea's had that. It would make some things infinitely easier.
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Results of disembowel testing | Knight limb counter | GMCP AB files
Results of disembowel testing | Knight limb counter | GMCP AB files
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Not a needed change, but it would be a convenient and appreciated one.
Album of Bluef during her time in Achaea