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With the separation of Forging as a tradeskill, how would you prefer to see it replaced for each Knight?
I like my steak like I like my Magic cards: mythic rare.
Knight Skillsets 89 votes
A unique knight skill for Infernal, Paladin, and Runewarden
A single new knight skill shared by all 3 classes
Supplement the Knight with another skill from its "priest" class (Apostate/Priest/Shaman)

2 votes
Turn Xith into a wall tapestry
0
Comments
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
On a flavor basis, I would prefer the knights gain skills that further define them for what they are. My examples:
Runewarden: Would gain a skill completely focused upon Runeblades (having removed it from Runelore of course). With it, they gain special powers and abilities wherein they forge a mystical runeblade and may empower it with effects and abilities. Additionally, they would gain extra utility abilities (Such as thrusting their runeblade into the earth and causing a shockwave all around them).
Infernal: Perhaps gain a skill that would further define them as "Knights of Evil, Sartan, and Death (necromancy in this case)". They could gain a skill that would give them Infernal powers (Infernal as in demonic. It fits the name even!). Demonic green flames encasing their weapons. Demonic rage making them attack with more power. Flaming steeds from hell sent forth by Sartan to lead his knights.
Paladins: Would gain an ability that would empower them with the light of Celestia to bring forth The Light to sapience and purge the land of Evil. They would gain abilities such as blades that cause enhanced damage to necromancers and occultists. Burning away bonds an entanglements with the fires of truth, and bring forth the Wrath of Celestia down upon a foe. Perhaps even the ability to pacify a room and not allow any offensive abilities (of course not in enemy territory) for a few seconds? That would be interesting twist.
Infernals: turn into Ringwraiths
Runewardens: nfi
It's the sort of thing that could definitely be considered in conjunction with a weaponry rework since Bladefire already immediately caters to a completely different fighting style for Paladins, and would presumably allow for the sword and board style that many people associate with traditional medieval knights.
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