At level 80 and 75%, I am looking to try and speed up my hunting as a priest with 16 str. I'll have about 600 credits for my first artefact, what would be better to get a blood pendant, upgrade of my mace to lvl 1, or more strength with ogre gauntlets? I am very tanky, but I just want to hit harder.
Mace. The speed always gives you moar dps, not to mention whatever damage increase it gives.
Crit pendant after that, likely. Gauntlets can wait a while.
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
Can the island wings be used from anywhere? What are the limits on their use? Can you use them at low health?
Not from the islands our outer islands (I hope they can be used from their destinations soon though), any health, not prone, wearing and say "duanatharic" is about all.
Yeah, used to be deathcaves for inside, wings for outside, but they now both work in either. However, you need to be above like 75% health and mana to use them, as they wanted them to be more of a travel arti vs escape.
The no limitations on health/mana makes wings pretty appealing...
What's the advantage to using the knight spec switch artie over just paying 100 lessons? The lesson cost is so much cheaper, and it's not restricted to once every 24 hours, is it?
It's kind of a disappointing artefact, the spec switch one
What's the advantage to using the knight spec switch artie over just paying 100 lessons? The lesson cost is so much cheaper, and it's not restricted to once every 24 hours, is it?
It's kind of a disappointing artefact, the spec switch one
Once you use that artie 21 times(which, if I had a spec change artie, I'd probably use it all the time), it's paid for.
I'm not sure if this has been covered before, but I've been going over Sylvan skills and getting confused. Regarding Thornrend, does it use balance or equilibrium, does it use int/str, is it affected by any offensive artefacts? Cause then I see propagation of sileris on arms and that it makes it blunt damage instead of magic, which begs the question of what artefacts/stats affect it now or if Troll racial affects it etc.
Based on the AB file for Thornrend, the base cost is 3.00 seconds of equilibrium. That would be reduced to 2.70 seconds by the Quick-witted trait. According to Announce #3962, the damage is based on Intelligence (it was previously based on strength, even though Viridian gives +2 int):
* THORNREND is now based off the sylvan's intellect, rather than strength, giving it more synergy with the class.
Comments
Crit pendant after that, likely. Gauntlets can wait a while.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Results of disembowel testing | Knight limb counter | GMCP AB files
Otherwise, same limits as other wings.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
The no limitations on health/mana makes wings pretty appealing...
It's kind of a disappointing artefact, the spec switch one
Based on the AB file for Thornrend, the base cost is 3.00 seconds of equilibrium. That would be reduced to 2.70 seconds by the Quick-witted trait. According to Announce #3962, the damage is based on Intelligence (it was previously based on strength, even though Viridian gives +2 int):
* THORNREND is now based off the sylvan's intellect, rather than strength, giving it more synergy with the class.
Results of disembowel testing | Knight limb counter | GMCP AB files
(assuming you're referring to the rough sack of runestones, that is)