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  • edited December 2015
    so then, there is no way now to have a chance with larger fish. So it is better for me to stick to 70 gold bait, since with those I can still reel them in.


    Sometimes with Surgeon and Pike, before I even get a chance to reel, they snap my line :/


    It seems anything of "above-average" and "good one", I near never catch.
  • @Kayeil that's what I was getting at - lots of misinformation floating around. Yes, everyone is on an 'even' keel, but where that keel sits is debated highly. There are three or four possibilities.

    a) That deepsea fishing is not affected by either survival or higher seafaring. I have noticed those without higher seafaring/survival seem to do much poorer at deep sea fishing, but it could be a very strange coincidence.

    b) That seafaring does affect it, but survival doesn't. This seems likely from what I've seen.

    c) That both affect deep sea fishing.

    d) Unlikely, but that just survival does.

  • If it helps, I do not have seafaring as a skill, so I am unsure if that is the deciding factor. I am also an atavian with 11 strength.
  • Asmodron said:
    If it helps, I do not have seafaring as a skill, so I am unsure if that is the deciding factor. I am also an atavian with 11 strength.
    Seafaring will not affect fresh water fishing in any way! We're debating deep sea fishing. Freshwater is much more obvious - survival and trait.

  • KayeilKayeil Washington State
    The great fishing debate of Y700! Maybe the files need some updating to clarify better.
    What doesn't kill you gives you exp.

  • Though seriously...what happened to fishing to make it this bad...I am unable to effectively catch large fish anymore, simply medium. I just did a run and for the same amount of gold for Medium or Large bait, I actually am making more of an income from Medium, rather than Large which I would lose several of my investments to the fish.
  • edited December 2015
    Asmodron said:
    Though seriously...what happened to fishing to make it this bad...I am unable to effectively catch large fish anymore, simply medium. I just did a run and for the same amount of gold for Medium or Large bait, I actually am making more of an income from Medium, rather than Large which I would lose several of my investments to the fish.
    I always thought that was the point. The large bait costs more and are risker (harder to catch) with a higher possible return than the middle or small bait. Middle should be cheaper and produce more reliable results, but give less profit than what you could potentially earn with large bait. 
  • Fresh water fishing has always been awful. I can see why, it's a big gold farm with little risk, but it'd be nice if it was at least as good as hunting at a mid level.

  • Dairon said:
    Asmodron said:
    Though seriously...what happened to fishing to make it this bad...I am unable to effectively catch large fish anymore, simply medium. I just did a run and for the same amount of gold for Medium or Large bait, I actually am making more of an income from Medium, rather than Large which I would lose several of my investments to the fish.
    I always thought that was the point. The large bait costs more and are risker (harder to catch) with a higher possible return than the middle or small bait. Middle should be cheaper and produce more reliable results, but give less profit than what you could potentially earn with large bait. 

    But potentially in this case is near never going to happen. Middle bait is going to give more a profit than Large bait near all the time. The thing is, since 70 is a minimum feet now, a large fish could from the get-go get 1 to 2 strong pulls and break the line, before I have a chance to tucker it out.

    Anyway, I suppose my questions were answered. Thanks to those that helped.
  • KayeilKayeil Washington State
    Hopefully this cleared up some questions for other people too, even if not all of them.

    Are the relics going to be disabled the entire Y700 games?
    What doesn't kill you gives you exp.

  • edited December 2015
    Freshwater fishing: Things that matter are survival, trait, bait type, and location (river vs lake). Large bait on rivers (since river fish are stronger) has never seemed like a good choice to me, even with high strength when strength mattered. Large bait on lakes is okay, but still seems slower than medium bait on rivers (which is likely the best choice at trans survival).

    Deepsea fishing: What matters is survival, trait, and how far you cast (short/medium/long). Seafaring doesn't make a difference beyond giving you the ability to deepsea fish, according to Tecton (I can try to find the quote if needed). Bait type also doesn't matter, carp and bass are identical despite the difference in price (I think this was also confirmed by Tecton, but I may be misremembering that).
  • @Asmodron might be that the trait is screwing you over, making the fish too big to catch?

  • Sena said:
    Freshwater fishing: Things that matter are survival, trait, bait type, and location (river vs lake). Large bait on rivers (since river fish are stronger) has never seemed like a good choice to me, even with high strength when strength mattered. Large bait on lakes is okay, but still seems slower than medium bait on rivers (which is likely the best choice at trans survival).

    Deepsea fishing: What matters is survival, trait, and how far you cast (short/medium/long). Seafaring doesn't make a difference beyond giving you the ability to deepsea fish, according to Tecton (I can try to find the quote if needed). Bait type also doesn't matter, carp and bass are identical despite the difference in price (I think this was also confirmed by Tecton, but I may be misremembering that).
    Source for seafaring not affecting it is here. Do you have a source on survival affecting deepsea fishing? I've always thought it didn't, but have never managed to find confirmation when it occurred to me.
  • Sena is a credible source! :pleased: 


  • Kayeil said:
    Hopefully this cleared up some questions for other people too, even if not all of them.

    Are the relics going to be disabled the entire Y700 games?
    * Our first Championship event starts tomorrow - the Twins Combat Tourney! The event will commence at 1700 GMT (12pm EST, 9am PST). We'll have registrations opening at 1630 and will run until 1705. No more registrations will be accepted after 1705, so make sure you're here early and prepared. Note: Relics and rare mineral effects will be disabled for this and other Championship events.

    Certainly sounds like that means all events. Obviously only during the actual events, though, not just disabled completely for the whole year.

  • KayeilKayeil Washington State
    Eld said:

    Kayeil said:
    Hopefully this cleared up some questions for other people too, even if not all of them.

    Are the relics going to be disabled the entire Y700 games?
    * Our first Championship event starts tomorrow - the Twins Combat Tourney! The event will commence at 1700 GMT (12pm EST, 9am PST). We'll have registrations opening at 1630 and will run until 1705. No more registrations will be accepted after 1705, so make sure you're here early and prepared. Note: Relics and rare mineral effects will be disabled for this and other Championship events.

    Certainly sounds like that means all events. Obviously only during the actual events, though, not just disabled completely for the whole year.

    RELIC STATUS turns up zero results now, though. Thinking it might just be disabled the whole year or they forgot to turn them back on.
    What doesn't kill you gives you exp.

  • Eld said:
    Do you have a source on survival affecting deepsea fishing? I've always thought it didn't, but have never managed to find confirmation when it occurred to me.
    I don't think I've ever tested it specifically (or seen any admin confirm it), just seen that people who deepsea fish with low survival tend to to terribly, and I've always assumed it still mattered. HELP FISHING suggests that survival affects either type of fishing, but it's possible that the way it's worded is just left over from before deepsea fishing.
  • It makes the most logical sense to me that your actual skill in Fishing comes entirely from Survival. Seafaring does nothing but unlock the ability to deep-sea fish.
  • The master angler trait makes a significant difference and those who fish regularly are more likely to have it.
  • I thought Master Angler is only suppose to affect reel distances.
  • MelodieMelodie Port Saint Lucie, Florida
    Master angler
    ----------------------------------------------------------------------
    About: 'I caught one this big!' Well now you can. Master angler increases your chance to catch larger fish.

    Major Trait: No
    ----------------------------------------------------------------------
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • According to @Sena, mother of the analysis:
    Master Angler ~5%-20% bonus to reeling, depending on fish type, freshwater vs ocean, and other things.

    Which would facilitate in the landing/catching of the bigger and more aggressive fish which you may possibly lose due to short reels.
  • Yeah any serious deepsea fisher has this trait. Very easily the difference between landing and losing a trophy fish. Not that I still don't lose a lot.
  • How much of a crit bonus is a sip of lucky? And how long's it last?
  • It lasts 12 hours.

    I don't know if it's advertised but I would guess it at a 10% boost
  • I can't remember the source, but I remember hearing it was worth roughly 2%, or one crit pendant level. 
  • edited December 2015
    10% would be pretty absurdly good! I assume it's real time rather than logged in time?
  • KasyaKasya Tennessee
    Yep. Real time. 
  • Lucky is 2%, 10% would be... well you'd have dragons fighting over it to use it constantly. 2% is still pretty good at a higher level, especially for a whole 12 hours if you hunt a lot.

  • Equivalent to a crit pendant level, as per Tecton in the past.
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