I've noticed that, while fighting in certain areas (particularly North of New Thera) the enemy can tumble out of the room, and you can't brazier him due to being in a different area, even though he is one room away. Perhaps we can change the brazier to area AND adjacent rooms?
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I don't see a problem with brazier being workable 1 room away, but I also don't see any problem with how it is now.
If your opponent is using an area boundary against you, move off the area boundary. Pretty simple solution.
(There are also better methods of fighting as magi than braziering repeatedly, since that potentially allows them to cure up a lot anyway)
The explanation is the same as that for how brazier (and most of our abilities) works to begin with: Magic! There's nothing realistic about magic, so no point in looking for realism there.
Also, as you pointed out, it helps makes knowledge of geography relevant, and that's a good thing.
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