So I am new and trying to work out my curing stuff, I got svo but I am not sure I like it and I have had a look at omnipave.
However it would be really nice if the limb break stuff was a little bit easier to follow. It is all called different stuff and sometimes I get really confused about what is what and I normally die before I have enough time to figure it all out. I thought I pretty much had it down, but I keep getting more and more confused.
Would it be possible for people to load up any limb breaks they know here and what type of limb break they are and what levels they give. I.E. does it mangle, damage and cripple or does it only damage and cripple.
I did it completely wrong the first time round, because I thought crippled was level 2 and damaged was level 1 because crippled sounded worse to me.
For example this just happened, what do those even mean
A charcoal black hippogriff breaks your left leg.
A charcoal black hippogriff crushes your right leg.
A charcoal black hippogriff pulverises your left arm.
A charcoal black hippogriff smashes your right arm.
You cease to wield a small blackjack.
There are sooo many abilities that do these breaks and the help does not explain them properly at all. Also it doesn't even mention those priest disruption things that you have to focus.
I don't know if asking this sort of question is frowned upon on forums and I should be trying to find out in character, but as quite a few people seem to buy systems I thought it might be okay. I found it difficult to understand from the way OmniPave does it.
Comments
In-game terminology isn't exactly consistent either: the diagnose and limbprobe lines for mending cured breaks mention "crippled" and "broken", respectively; level one limb damage is "partially damaged" and "crippled", respectively; I think level two is mangled for both, but I'm not sure.
Results of disembowel testing | Knight limb counter | GMCP AB files
It might be helpful for new players if there were to be something similar to what Midkemia has which is a toggle you can put on to that will tell you when you have been given a particular affliction, it also makes coding your system easier . Obviously it does not work for when you would not be able to tell the affliction anyway from blackout etc, and things like the Loki poison would not show.
It just could be helpful so that when the above happened I would know what I had actually been afflicted with. Although I suppose that might be considered being babied through the game.
Edit: ok I was like the third person to suggest this, apparently.
i'm a rebel