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A butterfly? Where? Is it the elusive Regent butterfly?Also, by any chance would that be related to the Monarch and/or Viceroy butterflies?@Ourania- See, it's not just a title. *hope*
1) DAMNIT @JULES! Quit with the ridiculously large spider pics!!! Wench...
2) Please. Please please please. Is it feasible to allow captains/owners the ability to order swashbucklers? As much as I like chittering with them when they DO get stuck in my cabin(s), and bribing them with rum that they chuck on the floor in fits of ungrateful disgust, it would save MUCH time and aggravation to be able to tell them GTFO and have them comply.
edit: typo. Blargh.
Has there ever been any behind the scenes discussion regarding a potential ranged ability for Blademasters? Instead of archery, since Blademasters seem similar to Monks, some sort of directional burst abilities within Shindo that go Line of Sight? I'll just leave this here....
How does Chivalry work when it comes to accuracy? Is it based on lessons invested or on skill rank?What is Forging goes to be replaced with? Will it be a skill shared among all knight classes or will each get something unique?You've already mentioned your idea for weaponry changes. Are you going to allow knights to wield polearms as a vial combat tool?Why aren't BM blades customizable? I've always been curious.Also, just wanted to say thanks to all of you who work on the game. I think I've been playing this off and on for ten years now. Can't say that about any other game.
1) DAMNIT @JULES! Quit with the ridiculously large spider pics!!! Wench... 2) Please. Please please please. Is it feasible to allow captains/owners the ability to order swashbucklers? As much as I like chittering with them when they DO get stuck in my cabin(s), and bribing them with rum that they chuck on the floor in fits of ungrateful disgust, it would save MUCH time and aggravation to be able to tell them GTFO and have them comply. (thank you) edit: typo. Blargh.
Would you be able to provide a list of what trade skills you intend to remove from classes? Such as Enchantment, Concoctions and Forging. Additionally, do you intend on replacing these with new skills? I'm curious to hear what the ideas are to renovate Infernal, Runewarden and Paladin if Forging is removed from them.
What do you mean exactly by backfill the void, for these new skills?And if I have trans enchantment now, will I have trans enchantment when the tradeskills are split off, or will I get my lessons returned and I'll be able to choose to trans the replacement skill or enchantment, etc.
I apologize if this was already asked but:Do you foresee the tradeskills being something that we will have to purchase, like cooking, tailoring, etc, or something that we automatically have access to?
@Tecton: I don't know if this is the case or not, but barring stance choice - does blademaster base attack damage and accuracy(drawslash, compassslash, arm/leg/centreslash, balanceslash, pommelstrike) scale with TwoArts skill level?
Thanks for all of the hard work you do, both Gods to make the game what it is and players who make it horrible and awesome at the same time (you know who you are!)1. What is the bardic/artisanal theme for this quarter (if any). Forgot to say it when you announced the winners last time, and how can think about but post-pone writing for it until 5 hours before the deadline if I don't know what the theme is!2. Are there any plans of releasing any new areas, maybe opening up Aster Keep/ Thornwall on Meropis? New Islands? Another Free PK area like UW or Annwyn?3. There has been questions about major changes (multiclassing, tradeskills, new novice intro/city implemention) but are there any minor that you are excited/glad to see comming?4. Given that Icon battles have pretty much gone to City v City, is there anything in the works to promote more House v House combat/interactions? 5. Any inactive Gods coming back any time soon? I wouldn't mind seeing Aegis/Vastar/Prospero/Lorielan, especially Lorielan since her little "NO" during Bal'met
Oh, I nearly forgot. How do we make Pericles stop slamming our doors?
Eleven new skills? Why eleven?
I was a sentinel before joining a city and becoming a BM but I have a question.1. seeing how Sentinels/Druids have (2 for sents/3 for Druids) Mythical morphs, are we going to see more or replace old morphs with new ones?
Will you have it so that the trade skills can be used by anyone, or will they be limited by class (only Serpents can use venoms, only magic classes can use Enchantment, and so on)? I assume the latter, since multi-classing is coming eventually.