Basically if you're fighting a class that uses momentum, alternate wrists and legs. If you're fighting anyone else, alternate legs and torso. If someone's not parrying head (you can see what they're parrying before every attack) hit their head. When a leg breaks while you're still building fractures, swap to hammer and upset/brain for a momentum boost. If someone flies, tentacle and targeted arc them. If you're proned, battlecry.
Basically if you're fighting a class that uses momentum, alternate wrists and legs. If you're fighting anyone else, alternate legs and torso. If someone's not parrying head (you can see what they're parrying before every attack) hit their head. When a leg breaks while you're still building fractures, swap to hammer and upset/brain for a momentum boost. If someone flies, tentacle and targeted arc them. If you're proned, battlecry.
The End.
2h is a lot of fun sometimes. Always fun to swap to it with insignia
Basically if you're fighting a class that uses momentum, alternate wrists and legs. If you're fighting anyone else, alternate legs and torso. If someone's not parrying head (you can see what they're parrying before every attack) hit their head. When a leg breaks while you're still building fractures, swap to hammer and upset/brain for a momentum boost. If someone flies, tentacle and targeted arc them. If you're proned, battlecry.
The End.
2h is a lot of fun sometimes. Always fun to swap to it with insignia
Ive always wanted to use a bastard sword and I do occasionally really enjoy 2h but the thing I love about knight so much tends to be how it builds to this single powerful finisher that just explodes the opponents health. 2h kinda disappointed me in that sense. It's really cool to have that explosion spread out through the entire fight but if they don't die on the first disembowl it's just not as satisfying for me personally.
Relapsing paralysis would just be fucking awful to fight against, since you can't really stop two-handed from building at least some fractures, and likely mean that parrying head is a lot less effective.
Could just slow the maximum rate that paralysis relapses at. I think right now the fastest the affs come is like .5s or something ridiculous like that could just bring it down to like 2s maximum for paralysis and leave the rest as they are.
or we could nerf 2h instead, because it's fucking ridiculous. When you have noncoms mashing one attack and killimg people, there's a huge problem.
The mechanics behind 2h (choose to cure the ridiculous damage, or cure the ridiculous hinderance) is heavily flawed. It's not fun to fight against, and really needs to be revamped.
Torn tendons probably doesn't need the hamstring effect any more. Every Knight class has more reliable room hinder now from Piety, Gravehands or Isaz + Engage, so I don't think it then needs to be stacked with hamstring. Combination of lethargy and clumsiness can be annoying, could possibly look at the affliction rates on relapsing afflictions. Runewarden is probably a large part of the issue, too. Two-handed's already quite high standard damage + a RNG Hugalaz proc can mean you lose a huge chunk of health in one go, which basically puts you in an awful spot immediately.
Comments
Atalkez after a night in eleusis.
Feels so Apostasy
Apostate: "Look into hell! Feel the power of Evil and serve the Master!"
Devotionist: "Look into hell! Fear the power of evil and turn away from it!"
(or something)
That's pretty old but it's all I could find on ada.
Awww, Mizik used my fracture counter
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
If you're fighting anyone else, alternate legs and torso.
If someone's not parrying head (you can see what they're parrying before every attack) hit their head.
When a leg breaks while you're still building fractures, swap to hammer and upset/brain for a momentum boost.
If someone flies, tentacle and targeted arc them.
If you're proned, battlecry.
The End.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Paladin v Jester
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Apparently, She dun love you back
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
[ SnB PvP Guide | Link ]
I get some odd satisfaction from getting a devastate. Whenever it has happened to me it just felt out of nowhere.
[ SnB PvP Guide | Link ]
So good.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Relapsing paralysis would just be fucking awful to fight against, since you can't really stop two-handed from building at least some fractures, and likely mean that parrying head is a lot less effective.
Results of disembowel testing | Knight limb counter | GMCP AB files
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
The mechanics behind 2h (choose to cure the ridiculous damage, or cure the ridiculous hinderance) is heavily flawed. It's not fun to fight against, and really needs to be revamped.
Torn tendons probably doesn't need the hamstring effect any more. Every Knight class has more reliable room hinder now from Piety, Gravehands or Isaz + Engage, so I don't think it then needs to be stacked with hamstring. Combination of lethargy and clumsiness can be annoying, could possibly look at the affliction rates on relapsing afflictions. Runewarden is probably a large part of the issue, too. Two-handed's already quite high standard damage + a RNG Hugalaz proc can mean you lose a huge chunk of health in one go, which basically puts you in an awful spot immediately.
Results of disembowel testing | Knight limb counter | GMCP AB files
[ SnB PvP Guide | Link ]
Topkek this class. @Minifie.
Didn't even educe, still almost noscoped me.