With the increase of the Seasoned Drinker trait's effectiveness, though my tolerance was pretty reasonable before, it now takes me in excess of ten sips of absinthe to get Jonners drunk. As such, when I do drink to maintain and improve his tolerance level beyond what the trait gives it takes a considerable amount of spam to get him there. And sure while I could just walk a room a way and do it that kind of defeats the purpose of being a very public drunkard. So what I propose is that the Seasoned Drinker trait be modified so that those possessing it are able to quaff upto ten sips from any alcoholic beverage, regardless of whether there is more alcohol in the container. Currently an adventurer is unable to quaff from a container at all if it contains more than ten sips left.
This would reduce the amount of spam required to very little, and the flavour could be kept by adding quaff to one of the commands emotable through the spectacular new emote system.
P.S.- I find it hilarious that the tags I added are in the popular tags list.
P.P.S- Alternatively it would be great if CHUG would drain a container while QUAFF would only drink ten sips... just sayin. O:-)
You close your eyes momentarily and extend the range of your vision, seeking out the presence of Drugs.
Though too far away to accurately perceive details, you see that Drugs is in Mhaldor.