From: Tecton, the Terraformer
To : Everyone
Subj: Emote overhaul
One of the features that we get asked about most is an expansion to the emote system, allowing a greater range of flexibility when expressing one's self. We agree, and we're pleased to announce the release of our overhauled emoting system!
Some of the features of the new system are:
* Emotes can now be combined with many basic actions, such as GIVE, DROP, and WEAR.
* Items and players can now be seamlessly referenced in emotes.
* Everything is wrapped up in one easy-to-use command: EMOTE - no more TMOTE!
* This is now compatible with artefact pets; those of you who have purchased the sentience add-on for your pets can now direct them to emote using the full system.
Excited yet? We sure are! For all of the details on the new system, check out HELP EMOTING!
We have also added a new CONFIG option: SII or SEEITEMINTERACTION. When someone uses a custom emote in combination a basic action like DROP, those who have this enabled will see a summary of the action following the emote. This is off by default, so CONFIG SII ON if you would like to use it.
(*) Note: The new system offers many changes to expand your options when interacting with players, but one thing that has not changed is our stance on using emotes to scam other adventurers or for advantages in player-vs-player combat. The rules are simple: don't do it.
Discuss!
Comments
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
However:
Can we please, please, please get DRAW and SHEATHE added to the list of actions you can use the new emote system with?
Also, the ability to use @thing's and @container's. It's possible to reword them slightly to avoid needing it, but it would still be great to have.
Results of disembowel testing | Knight limb counter | GMCP AB files
Otherwise, looks seriously awesome.
Love it.
One question: would it be possible to target actions to the liquid in a vial rather than the container itself, so SIP CORNJUICE: takes a reluctant sip from @thing shows 'Jiraishin takes a reluctant sip from a vial of corn juice' rather than 'Jiraishin takes a reluctant sip from an oaken vial'?
The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."
As a tintin++ user ($ is used for variables), I formally request characters other than $ to be used. Ideally a config option or something would be the most unversal option, but just allowing ^ as previous would be fine. If it still does work, then I request that it be documented.
ETA: The same could be said of @ characters, if there was a client that used those. I know tintin++ uses those for functions, but I'm almost positive it won't parse it as a function unless you have some braces after it.
Did I mention that this is amazing?
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
"Slowly disappear. Never really here."
The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."