In an effort to reduce my Super Serious Alt Disorder, I am doing my best to focus my attention on one character so that I may actually focus on long-term goals I have in-game. I've chosen to follow
Aeolithon's advice to help me decide: decide where I want to be, decide on goals, then choose a class. I know the faction I want to be apart of, I have an idea of what I want this character to achieve (RP issues aside), and I definitely want to engage in combat. I cannot decide on a class, however. As I have no one to bounce ideas off of, I thought I'd start this thread for help.
Blademaster:++ Fast bashing
++ Low maintenance/upkeep costs (armor, cures, only uses one weapon), which means I can put the limited amount of gold I earn towards buying credits
+ I love the flavor (my favorite class in that respect)
++ Supposedly strong PvP, 1v1 and in group combat
- Combat made more complicated due to odd limb counting, would probably require a limb counter
- No ranged combat for groups
- Other than some lore, no existing class RP outside of being lumped into monastic organizations and current BM houses suck
Serpent:++ Have one character that is already trans Subterfuge
+ Great non-combat utility (stealth, warps, theft may be an option, etc)
+ Good flavor
+ Ranged combat option
+ Supposedly strong PvP, 1v1 and in group combat
--- I find the combat to be inscrutable, frustrating, and just not fun. I don't want to just rely on archery either, otherwise I feel like I'm just wasting my time on half of a class.
-- Plenty of Upkeep at the moment (venom vials, cures, armor, whip, dirk, bow, arrows) means less gold towards acquiring credits
Magi:+ Excellent non-combat utility
+ Low maintenance/upkeep costs (cures, occasionally hunting for pearls or [optionally] enchantment ingredients)
+ Supposedly strong PvP, 1v1 and in group combat
+ Ranged combat option, though it requires 2 other magi (Cata seems badass, though)
+ Only need 2x trans for combat
- Current magi houses suck
- As this is the only class of the three I've never actually used in combat, I don't know many other downsides.
I would appreciate any relevant comments you have.
Comments
From what I've seen serpent is a really fun class in general. I agree on finding 1v1 serpent combat pretty daunting, but if the forums are to be believed, it's good in the sense that in the course of learning serpent combat you'll learn a lot about combat mechanics in general.
Blademaster- Ya, they have great flavour, but you will always be pigeon-holed as the one samurai type dude among the sea of samurai type dudes
Magi- Houses are no bueno
Serpent -
*Awesome flavour, tastes like voyria
*Already committed time and lessons into it
*Sweet mentor
*Duh
Disclaimer!
- Amazing utility, subterfuge is one of the most fun skillsets in the game.
- Good hunting: People bash Serpent bashing but it is quite good, get a good whip, decent armour, and some runes on top of scales and you can bash pretty damn well.
- You have an active house to grow with...and Ourania is our matron.
- Combat is... challenging, but fun and rewarding in a group.
- Upkeep isn't bad, rob the Theran guards a couple times and you are set.
Sí, lo digo en serio
Liked because of spanish.
Also, archery is awesome.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
I will not draw them in the order that they are requested... rather in the order that I get inspiration/artist block.
Archdragon Mizik Corten, Herald of Ruin says, "Man, that was a big axk."
Hellrazor Cain de Soulis, Sartan's Hammer says, "Your [sic] a beast."
@Sylvance,
You know, there's actually nothing 'wrong' with any house. However, the RP attached to those houses aren't fun for me. With the Magi, you have the options of the mostly friendly junior varsity Lupus order that does actually incorporate the elements into their RP sometimes, the aimless Warlocks who crusade against boredom by chillin' in the Ashtan market, or the overly friendly Sylvan Fellowship. Oh, and the Merchants. Available to the BMs are the evil monastic house, the respectful monastic house with plenty of essays and lectures on offer, a generic monastic just doing whatever, acombat-focused monastic house that's actually boring to be a member of, and the overly friendly Sylvan Fellowship.
I do not hate any of those houses, but I've had experiences with all of them and didn't enjoy what they had.
→My Mudlet Scripts
Serpents get evade as their fourth skill in subterfuge. Thats like what, 30 lessons in subterfuge and get a skill that is equivalent to a trans skill?
Nuff said.
→My Mudlet Scripts
First, you have to change up your priorities. Forget class being what you stick to, as that's not what's been working for you so far. Instead, stick to a city, a house, an organisation large enough to warrant your personal attention. It can even be a family if you're into that kind of thing. It'll take time, but aim towards making yourself a part of their system, integrate yourself and lay down ties, you'll soon find what you're rewarded with might just make you stick around, even if you've got class change syndrome.
Sincerely,
The man who has wasted around 5,500 lessons on class changing.