Welcome to the Achaea Forums! Please be sure to read the Forum Rules.

Mudlet 3.0.0 Delta -Major Issue

TahquilTahquil Member Posts: 3,548 @@ - Legendary Achaean
Good afternoon!

I am still on Mudlet 3.0.0 Delta. Today and yesterday I've run into the issue that when I try to open the trigger/alias/code/button editing window it will not work. A new mudlet window opens out of focus, but the window is blank and I am unable to bring it into focus/to the top.

I have tried restarting mudlet numerous times and restarting my computer. No luck. Any suggestions?

I know there is a new mudlet out but I had everything as I wanted it with Delta. I did not want to really be forced to update like this.

Comments

  • RyzethRyzeth Member Posts: 1,045 ✭✭✭✭✭ - Grand Achaean
    Tahquil said:
    Good afternoon!

    I am still on Mudlet 3.0.0 Delta. Today and yesterday I've run into the issue that when I try to open the trigger/alias/code/button editing window it will not work. A new mudlet window opens out of focus, but the window is blank and I am unable to bring it into focus/to the top.

    I have tried restarting mudlet numerous times and restarting my computer. No luck. Any suggestions?

    I know there is a new mudlet out but I had everything as I wanted it with Delta. I did not want to really be forced to update like this.
    You won't lose anything by updating. Your profiles persist through updates.
  • MorthifMorthif Member Posts: 1,310 @ - Epic Achaean
    3.1 is really solid. 10/10 worth the upgrade
    Austere
  • TahquilTahquil Member Posts: 3,548 @@ - Legendary Achaean
    Upgraded.

    Shit still broke.
  • SolnirSolnir Member Posts: 49 ✭✭✭ - Distinguished

    I recently reverted back to Mudlet 2.1.

    I was running Mudlet 3.0.0, and it worked perfectly until I went to create a more complex script. After asking several people, the script should've worked, and the only difference between my version and a version I sent a friend to test is that I was on 3.0.0 and he was on 2.1. I switched back, tested the script, and it worked perfectly. Pretty frustrating, and I'll never upgrade past 2.1 again.

  • VadimusesVadimuses Member Posts: 938 @ - Epic Achaean
    Tahquil said:
    Good afternoon!

    I am still on Mudlet 3.0.0 Delta. Today and yesterday I've run into the issue that when I try to open the trigger/alias/code/button editing window it will not work. A new mudlet window opens out of focus, but the window is blank and I am unable to bring it into focus/to the top.

    I have tried restarting mudlet numerous times and restarting my computer. No luck. Any suggestions?

    I know there is a new mudlet out but I had everything as I wanted it with Delta. I did not want to really be forced to update like this.
    Maybe something changed with your video card recently? Could you post a screenshot of what happens?
  • VadimusesVadimuses Member Posts: 938 @ - Epic Achaean
    Solnir said:

    I recently reverted back to Mudlet 2.1.

    I was running Mudlet 3.0.0, and it worked perfectly until I went to create a more complex script. After asking several people, the script should've worked, and the only difference between my version and a version I sent a friend to test is that I was on 3.0.0 and he was on 2.1. I switched back, tested the script, and it worked perfectly. Pretty frustrating, and I'll never upgrade past 2.1 again.

    Sorry to hear about your experience! Would love to fix the problem - could you PM me the script so I could have a look at what's wrong?
  • TahquilTahquil Member Posts: 3,548 @@ - Legendary Achaean
    @Vadimuses  : Very hard to take a screenshot of it. Clicking any of the top row alias/trigger/buttons/script buttons opens the usual extra window that would be on top and the editor. Instead it is blank and I can't bring it to the top.



    Hovering over the blank box.


  • KlendathuKlendathu Eye of the StormMember Posts: 2,319 @@ - Legendary Achaean
    Does this happen on all profles? Could be a video setting, try clicking the restore icon so you're not viewing mudlet in fullscreen - maybe the scripting window is on another (non-existant) screen

    Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."

  • SolnirSolnir Member Posts: 49 ✭✭✭ - Distinguished
    @Vadimuses I'll send you the script and an accurate description of the problem when I get home from work (2-3 hours).
  • SolnirSolnir Member Posts: 49 ✭✭✭ - Distinguished
    Script sent.
  • VadimusesVadimuses Member Posts: 938 @ - Epic Achaean
    Will have a look!
  • VadimusesVadimuses Member Posts: 938 @ - Epic Achaean
    We got the issue resolved but I'm not sure what was the problem :/. The code was assuming all GMCP tables were prepopulated all the time so I premade a few empty ones to reduce the errors so we could see the real problem, but then just initialising the system worked!
  • VadimusesVadimuses Member Posts: 938 @ - Epic Achaean
    Tahquil are you still having your problem?
  • TahquilTahquil Member Posts: 3,548 @@ - Legendary Achaean
    I will, at some stage, have access to a second monitor again this weekend. I'll update when I investigate that line of enquiry, 

    @Vadimuses
    Atalkez
  • VadimusesVadimuses Member Posts: 938 @ - Epic Achaean
    Oh, so it's not an issue on a single monitor?
  • TahquilTahquil Member Posts: 3,548 @@ - Legendary Achaean
    @Vadimuses

    The issue was that I was on a single monitor. I've had the chance to plug in a second monitor again and Klendathu was right, it was trying to display the scripting monitor on a non-existant second monitor.

    I've fixed it now, dragging everything for mudlet to display on the main monitor only.
    KlendathuMorthif
  • VadimusesVadimuses Member Posts: 938 @ - Epic Achaean
    Thanks for following up on this!
Sign In to Comment.