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An idea for a gold sink I'm kind of pulling from a cell phone game that I play, but the idea would be a yearly contest that the cities would compete in. Something that would be quest based that costs some level of gold. Here is a horrible rough idea of an implementation, Tasur'ke Harbour wants goods to be delivered back, and these goods have a variable cost of say 1k,5k,10k,25k and require some amount of time to work, say maybe an half hour or less to manage to do whatever quest. End of the year the city that performs the most amount of trade/goods delivered or what not gets something like the effigy, but it can have a random effect, similar to alchemy for the next year. Would give the minister of trade something to do, a way to spend some gold for an effect, with some level of RP as well.Granted the idea can be absolutely changed, but much like shards to the underrealm, something you can do every year for a bonus, at a cost. And you could even track it like riddles/explorers/whatever for extra meaningless but people still care incentive.Maybe it's a horrible idea who knows!