I'd told my friend about Achaea, explained to her about the different RP dynamics and all.
R is not a computer-savvy person, but she's definitely not stupid. Also, she's an awesome artist, and is doing an AWESOME drawing of Bo for me (which I will happily post when she's had time to finish).
Anyway, R asked me a question I'd not considered: 'I don't like the effects of religious war in the real world; why would I want to play a game that's pretty much centred on it?'
I figured she should make a newbie and ask Achaeans. She started - but this is what ACTUALLY happened:
http://pastebin.com/K8DANY2fI apologise for not changing any character names, but nobody tells newbies sensitive stuff anyway (I hope). R DOES plan to return, mostly to ask questions, learn about game lore, and hopefully have fun.
My intention in making this thread was to address her original question, which I will now flesh out a bit.
We live in a world where religious conflict exists, has existed, and unfortunately is likely to continue to exist. So here we are, playing Achaea - a game in which many of us play roles as religious extremists of some stripe or another.
How is this fun? Why is this fun?
Achaea used to have more gods that were less about conflict and more about cooperation. This wasn't the first change, and it's unlikely to be the last.
Finally, I am not anti-PvP. I choose not to participate, but I smile IRL when friends tell me about finally beating that person who was seemingly and frustratingly undefeatable before. I do, however, wish that all six cities could unite over stuff that is NOT the size of Bath'mat.
Thank you guys for any and all discussion.
edit: To address
@Aedin's response below, Your reply seemed to miss my point. The things you say you enjoy, to me don't seem to require that one fight others over religion. That said, I appreciate you replying anyway.
edit2:
@Anaidiana, yes, exactly! Thank you for finding words that somehow I didn't manage to string together to express my question.
edit3:
@Antidas, I like your response very much! And you are right, conflict IS pretty central. So, for you I rephrase:
How come there's no vocal faction that's trying to get the conflict to cease, or even just slow down? Seems to me that this would be the most challenging faction, exactly for the reasons you stated.
edit4:
@Dunn I'm glad you agree with
@Antidas. Keep going, please.
edit5:
@sarapis: My original char, Rhiow (long-suicided) was a Maldaathi who at one point snuck a newbie paladin into Mhaldor's suburbs in order to show off her menagerie of two horses, a mule, and of course her falcon. My third character, Laititi, a member of the Apostates at the time, once went to Shallam to explore and rat, and was even resurrected by a devotionist when she died to a sewer thug. Up until very recently, Hashan and Cyrene were more or less considered social cities, looked down on and/or ignored by the PvP folks, enjoyed by the Achaeans who just wanted to hang out with friends and not really put as much effort into the political/religious issues. Look how hard@Vayne has had to work to change that! And I'm not sure, but I think all the social folks have wandered off, pretty much. Humans are social creatures by nature.
Comments
I don't know what game you think you've been playing all this time!
And I chuckled. Constructive thoughts scattered
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
@Ourania I'm not trying to 'Disnefy' Achaea. Far from it. Well, except from an IC standpoint. In THAT sense, I want a faction that's all about trying to make peace in a world dead-set against it. Some folks have suggested Cyrene. Cyrene is NOT this. Should it be? I don't know.
@Sarapis idea: RANKINGS CHESS. Nuff said?
I don't understand why nobody's trying this. I see a lot in forums about chances for RP and also a lot about doing things that are difficult. The very arguments against it tell me that if anyone pulls it off, it's going to be a benchmark accomplishment.
Especially since in Achaea, 'annihilated' is generally temporary.
edit: @Ourania Thank you for your post below this one - and, I've been trying, in my way. *sigh* Not sure I have the right skills, and I can't acquire them IC. I'm not giving up. I've been around as a player for a very long time, and while I take breaks, I've not left, and don't intend to leave.
To be fair though, your friend was asking a pretty dumb question. This is a high fantasy game - has your friend read any high fantasy? It's all evil, and smiting, and epic conflict, and death and religious war. Does anyone want to read a book where Frodo stays in the Shire and gossips about the Sackville-Bagginses? Or Garion becomes a smith? Or Rand stays at home... and actually bad example, the Wheel of Time actually would have been a lot better if it was a short story about medieval village life.
I have a lot of sympathy for people who don't want to play that kind of game because of their RL views or experiences but they should just play another game, rather than bitch about this one. I'd guess that Call of Duty is a lot less fun if you're a victim of battlefield violence but the solution to that isn't to change Call of Duty to a game where people shoot flowers out of a rainbow tube.
The question you're asking though is more of an interesting one - I remember way back when there was this whole kerfuffle when someone posted a very detailed torture log as Evil RP to the forums. Yes: legitimate in the context, but also very uncomfortable reading. Racially based RP can go the same way if it's not sensitively handled. I'll play a game where the elves hates the dwarves, but a game where an oppressed race is ... let's say periodically slaughtered in camps, while racially pure ideology and a fascist state runs the oppression - AND you can be a PC in the oppressing state? That'd be uncomfortable. It's about the conventions of the genre, and the intended/unintended parallels to RL.
ALL THAT SAID - the amazing thing about Achaea is that you can shape it. It's hard to shape it against the grain of the game (and the grain of the game these days is definitely tending towards religious large scale conflict (and thank fuck for that)), but you can work within the grain. Work on a faction that does want peace - that PKs aggressors in a conflict irrespective of the underlying theology. Something that tries to turn Ashtan into the Roman Empire and enforce peace on its vassal states, a faction that wants to resurrect Oneiros (ask the Babelites how well that can work out). There is almost no limit to what you can achieve if you are smart, you know the game, you motivate people and get involved.
What is never going to work is logging in to a game you know nothing about and disputing its fundamental premises. You just look like a dick.
Achaea Evil is just a form of social darwinism, and very different from the concept of evil itself from what I understand. The fact that it's called "evil" gives it no justice from a starting glance, however, and makes Achaea feel like a very shallow Good vs Evil game where one side is obviously right and the other one is obviously wrong. If I didn't have a good understanding of how evil works in Achaea, I'd probably have the same question - and I might have lost interest in Achaea if it had been answered as it was in the logs, too!
Why would I want to roleplay in a shallow environment? I demand depth to my roleplaying. Achaea still doesn't fully meet my needs, but it has more than "good vs evil," at least!
Also, @Boosteya: I don't like metagaming that much, and I haven't played in probably months now, but world peace WAS one of Nim's goals, so it's not like you're the ONLY PERSON IN ACHAEA who could conceive of this! However, even I acknowledge that wanting world peace is only possible when it's not already present. That said, it would be interesting if the cities were more political with one another - I know Cyrene and Shallam had some stuff like that going on, but in general, the vibe seems to be that even the Garden themselves are pushing the cities toward open conflict, and that is like, mega boring.
That's one million borings!
More city-to-city politics could be awesome... I've always thought that making every city hate each other in the end makes the world seems smaller, because the people you have access to gets incredibly reduced, as well as the places you can safely be without worrying about being jumped and killed.
But alas, most people seem to think differently.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Results of disembowel testing | Knight limb counter | GMCP AB files
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
The major problem with soldiers being in the foreground is that it's ill-designed (Achaea is not good at handling multiple combatants on either side, raiders are just good at maneuvering its ill designs!) and aimless (there's rarely any objective other than "grief the other players", and that doesn't sound like a healthy objective to have!). You might argue that it's fun, but your only concrete objective is to make it not-fun for the other side, so it's almost cancerous more than anything, especially since inter-city conflict actually fundamentally involves attacking a city and involving its current player base as a whole rather than just its willing participants.
I'd argue that until those issues are resolved (especially the second one!), there's no reason combat should be anything other than a backdrop.
Someone asked about my friend's reading habits. I think she's pretty much read ALL the sci-fi/fantasy stuff. She wrote a parody of LotR, and she hasn't let me read it, but she's described some bits, and I was VERY amused.
Like I said: she's not stupid, she just isn't comfortable with computers. Yet?
Also, she WILL be back. Not sure about the char she has now. (I picked the name. Agnosia == 'not knowing.' Linguistic interest on my part, ftw?) She won't be there just to RP, though. Probably prefer to be one of the folks who just stands in one place and is in tells nearly constantly, but the more involved she is, the better she can understand Achaea properly.
She is awesome! She's put up with me as a friend for longer than I've played Achaea - and for those who don't know how long that's been, I remember the tail-end of old Landmarking.
Combine that with the fact that I don't really RP, and I have to say (apologetically) that yes, anything anyone dislikes about Bo (or any of my alts) is probably a trait I really have. Not to downplay any and all of Bo's/my good points. :P Now, apply this: What kind of person can be a friend for that long, with a person who is now as Bo is/I am?
And yes, in real life, every conflict around me, I feel stressed out by it. I know people don't always agree on stuff, but I've had enough of IRL angriness, mine and that of others. The only challenge I WANT anymore, is that of seeking to end conflict.
I will not draw them in the order that they are requested... rather in the order that I get inspiration/artist block.