Hello Everyone! I hope everyone has been doing well and enjoying the holiday season.
Today I'd like to broach the idea of buffing the combat system for losers. I'd like to preface that this idea set is not because I feel I personally need to be rewarded for participating in combat/crusades/other possibly losing battles (situations with 5 v 10, so on and so forth). Not all of these ideas are fleshed out 100%, nor are any guaranteed implementations, however, I feel that if we take a look at ways to reward players for participating in raids/raid defenses/shrine conflicts/crusades and other facets of the game where more players involved could possibly equivocate to more fun created.
I've spoken with several players, mostly in light of the recent crusades where one side has considerably more than the other. Not that I'm 'shaming' or 'complaining', as I've been on both sides of the equation- yet because I've had experience with both I know that when nobody (or only a few) contests, it becomes ridiculously boring. By implementing some of the changes below, I think those who are less likely to engage might in the future.
I'm sure that plenty of other people have great ideas as well, I just think these are a few ways to balance out and reward people for engaging in conflict. If anyone has ideas for what would make them more likely to engage in a situation that is disadvantageous, then feel free to post.