So here is the deal, before I get started I need to say that without the help of so many people both friend and foe, I would not even be here speaking to you.
First to @Klendathu
, and @Keneanung
whom without this system would have been a total bust, and @Seragorn
for his timely suggestions.
and special thanks also goes out to, and in no particular order ...@Mindshell
-- for Omni and the much inspiration and small bits of code I used for my own purposes.@Vadimuses
-- for svo and the much inspiration and small bits of code I used for my own purposes.@Nemutaur
-- for wsys and the much inspiration and small bits of code I used for my own purposes.@Jhui
-- for the good parts of his system I stole without permission when he so lovingly shared. ahaha. Shhh.. don't tell him.
If I missed anyone, I am sorry forever. But know its appreciated.
Now to be frank, I had a lot of good inspiration and sometimes used code from very good systems and very smart minds, but this is still 90% my system and it is a beast. Before you get to excited. It is not ready for distribution yet. I don't have a current copy ready for sharing, although I feel it is getting closer.
*****If you want an invite to the clan and have an interest in checking the system out or at least for now, speaking to me about it, let me or Klendathu know.*****
My goal for this post was to gather a general consensus from everyone to determine: if yet 'another' healing system would be accepted and or used?
Why this system is different?
It is 98% gmcp.
It was built by me and has my stamp of approval.
Its light and simple, does not have all the bells and whistles. I made it with combat in mind the entire time.
- its designed for quick combat maneuvering and preparation
- literally, you do, 'dd' to turn on your defences, your balance free defs, and you do 'defup' for raids. I think of it as an instant buff, if you are standing somewhere for a moment and want to make sure your fully deffed, before bouncing into the fight you just do 'defup' and it runs a check and defs up anything your missing. "good for not missing anything on ganks"
- yes I have a clicky menu for your defs like everyone else, its just uses all serverside/gmcp/functions.
- yes it is designed to support all classes, I just haven't done the busy work to fill out the tables.
- it tracks runes, and has a cool delete clickables so you can click and delete your messages.
- it auto fills your vials from the rift, based on a counting system.. and if you stand in a room with a humgii and have vials below your decay value, you will auto hand them to the humgii, (yes artefacts are taken into account and are ignored.)
- it has an interactive sipper, where as, I mean it automatically sets your moss, sip values/percentages based on your: sip ring level, health level, etc.. (in other words is sips you up to full health always, no need to use an 'fl board ship' command).
- it literally cures, based on how many stacks of each type you have.. so it takes into account that you have 4 kelp affs, and they are the majority and they system will make a choice on what to cure based on the number of 'stacks' of each type you have. Which you will notice in the images below, that I show the stack counts of each type as the bottom bar in the prompt.
--A GUI is in the works for this system as well.
... and many other things....
Things it does not have yet?
- no multiclassing,
- no cool dragon stuff yet.
-- I am neither of those things unfortunately.
- ndb, and some a couple other neat functions from svo.
- no retardation, aeon tracking yet.
- it is easy and simple to use, very little configuration needed.
- it is fast as $%#@
I am going to include a couple of photos for people to look at. As a teaser. Nothing fancy. I am sorry if they are not the best quality, but I wanted to show what the prompt looks like.
One photo shows what your prompt looks like with Zero Afflictions, and the other shows what it looks like with a Venom Lock.
Note: I am not a fast worker, hence why it has taken 8-10 months of work so far, and I am a perfectionist, so its a really bad combination. But if you like the system and want to help code it, I am looking for interested candidates as well.