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Damage vs Health in Hunting
I'm asking this question as a new jester, but unless there's something I'm not aware of it can really apply to all classes.
When hunting, is it generally better to try to do more damage, or have more health? In my particular case I'm attempting to decide on the best racial specialisation, but again this applies generally.
My first thought was that it would be better for me to specialise into strength, because there are not many ways to increase one's damage output, whereas one gains health with each level. However, it then occurred to me that the increasing chance of critical strikes was, in effect, a damage output increase over levels as well.
This question can also be applied to asking whether strength or constitution artefacts are more valuable for hunting, and whether offensive or defensive traits are more worthwhile (somewhat off topic I really don't know which traits to pick up as a jester).