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So, this is more out of hope for a little clarification than I have been able to draw from the help files.
PKs: Seems like they are said to be a no-no unless you have some IC backing and buildup. Situations I could imagine are things like 1. This person has been pickpocketing me 2. This person has been threatening me. 3. Order scuffles or turmoil 4. My superiors told me to do it. 5. You broke into my house. And, then of course, raid situations.
These are some of the reasons I could see the PKs being appropriate, expected and completely justified.
However, it doesn't seem like that idea of role-play is always held in mind as a guide when some PKs happen. And I'm not referring to times when you're in the open PK zones like the treacherous planes. Just every day hunting grounds or even more or less neutral places like Delos.
In these types of instances, what do people tend to do? Lay down and take it (This also could perpetuate terrible role play ethics going unchecked)?
Hire assassins or marks even though that might, in turn, give them an -actual- reason to continue to pester?
Issue reports about it? The help files seems to push you towards not reporting it, the way I interpreted it.
I'm curious. It all seems pretty vague to me. I could use some player-base input.