I've finished a design of v2.0 of the HTML5 client (which I'm going to give a proper name to when we release it), and wanted you guys to have a chance to comment. Keep the following in mind:
1. This is mainly aimed at genuine newbies, but we'd like it to be good enough that it's very usable, even in PK. We harbor no illusions of equaling mudlet + svo for now, but our client is also usable on phones (barely, granted), tablets, etc. We're dedicated to making it a highly functional client, though we'll be doing all client-server interaction via open protocols so that Mudlet and other clients can continue to take advantage of the new features we add into the client. All the scripting features are in the settings menu, which isn't visible here, and hasn't been redesigned yet.
2. This is a mock-up, not a final theme/skin. You'll be able to change out the background, and configure the windows in whatever way you want.
3. It works like a modern browser does. Drag a tab off to create a new window. Drag it onto another window's tab area and it'll join into that window's tab list.
Comments
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Nice. Four comments:
1) Map section should have a prominent "Walk to" dropdown list or similar feature for available landmarks.
2) Marquee is distracting- A way to hide the scrolling newsbar would be nice.
3) A tab for help would be nice (I see the button but the spec says that it links to newbie channel). A tab with a nicely formatted, static, and scrollable help file display would be great.
4) I use a client splitter bar a lot (to scroll back and read recent content carefully without hiding the current output). A conventional splitter bar might be confusing to newbies even to understand that it's there and what it does so maybe there's another way to provide this feature via a different-looking mechanism.
No, straight-up telnet connection.
Having a functional and aesthetically pleasing web-based client can allow the first time players a better experience and may help them stay around on top of their in game experiences.
If someone decides to stick around, they may look to third party clients to improve their game play, and that is where zmud, cmud, mudlet, mushclient and a variety of others come into play.
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Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.