Finally, at long last, I am approaching Logosian. Help me choose my third major trait.
Tanaar Al'Jafri, Targossian Scholar (male Dwarf Miner)
You are level 78 (Transmortal) and 94.3% of the way to the next level.
Health: 4486 / 4486 Mana: 2565 / 2565
Endurance: 20680 /20680 Willpower: 16000 /16000
Strength: 12 Dexterity: 10 Constitution: 16 Intelligence: 12
(Above includes weathering and split mind)
Racial: Earthborn
Level 20: Nimble
Level 30: Admiral
Level 40: Master angler
Level 50: Receptive body
Level 60: Health weaver
Level 70: Triage
Level 80: Empty
Level 90: Empty
Lucky - Some people are more lucky than others.
Aim to kill - Make them count!
Improved physique - Who doesn't want bigger muscles?
Brilliance - Brains over brawn.
Agile - Fleet-footed.
Robust - As unmoveable as the hills.
Light stepper - Slippery little sucker.
Reinforced - Not even a scratch!
I am completely disinterested in bashing to Dragon, so the crit-improving traits are not as appealing to me as if I were. I wear leather armor, so Reinforced is not appealing. I don't use an autowalker, so I don't care about Light Stepper. Effectively, I'm trying to decide which stat-booster to choose. Strength for the Tekura damage, Constitution for the further-increased health, or Brilliance for the Telepathy/Choke advantages?
0
Answers
I'm guessing the misinterpretation was thinking that it's like the mhun movement bonus, but I'm not sure what autowalking has to do with that. I certainly get plenty of "don't be so hasty" messages when walking manually.
Hope I was able to help...
The question then seems to be whether I want to become a painful-in-melee monk (respecialise to Brawler and choose either +Str or +Con) at the expense of some health and ranged, or a powerful ranged monk (respecialise to Foreman and either +Int or +Con) at the expense of some health and melee ability. Alternatively again, I could stay as I am and provide a slight increase to one of those categories.
For the record, any stat-improving artefact is out of my current price range. I'm looking for a better job that will give me some more artefact money, but it isn't materialising, not matter how many times I click my heels.
ETA: Can someone (@Sena) tell me exactly how much health I'd lose if I dropped 1 CON or 2 CON? I don't mind losing a little health, but I like being in the mid-4000s
15 con, level 78, 3% bonus: 4245
14 con, level 78, 3% bonus: 4004
Health is (3*Con+4)*Level+300, then a 3% boost from health weaver.
→My Mudlet Scripts
Thanks all for your input!