More 'slot free' clans for Organisations

Alright, it seems that every organisation is granted one 'slot free' clan for their collection of org owned clans.

I would like to, as an organisation, be able to buy the perk of letting more org owned clans be slot free.

Some houses have a lot of extra clans for leaders, OOC combat clan and so on. Those house leaders are also usually involved in their city and are a member of several org owned clans there as well.

Not all of us got a load of clan slot permissions from globes, I did. But it would be nice to be able to buy the 'slot free' addon for clans so that people are not forced to quit clans like The Pathren Gare or clans they truly enjoy socialising in just because they joined a house or want to be city leaders. That or fork over 25cr for a perm.

I don't know what that would/should cost for the org, but I'd love it to be an option anyway.

Thanks

Comments

  • The clan slot permits are there for pretty much this reason - if you don't want to be forced to choose clans, you can buy more slots.

    No one should be in so many IC organizations that they should have to buy clan slots for IC things. If you're in that position, though, well you're probably a member of too many organizations or the ones you are part of just have their structure set up poorly.

    If you want to join multiple OOC clans, then, well, there is a cost associated with that!

  • JonathinJonathin Retired in a hole.
    I'm going to have to agree with Cooper. The 'Locks had 4 or 5 clans plus city clans and that didn't put me over the 10 clan limit. Even with order clans it put me at 8 or 9. When I wanted to join a few random clans (like mudlet, family, UUC (before slot-free was introduced)) I just forked over the 25cr and got more clan slots.
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  • Never had trouble when active between Order, House, and city, with OOC clans. Ended up buying two extra clan slots of my family clan, and for a MUSHclient scripting clan I started, ages ago.
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  • I'd love more consolidation of clans by organizations, honestly, and that would address the issue the OP is citing.  As a side note ,with the slot free clans I do have, it's already kind of "busy" once you combine that with 10 regular clans (despite the fact that many clans I'm in are pretty much dead). 
  • *Sentaari had a ridic amount of clans. Secretaries/Elders, HoN/aides, and three for our paths. While I hope that sort of history won't repeat itself in Targowhatsis, allowing orgs the option to purchase another free clan slot (as a gold sink because we need those) would be a great offering. 


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  • Yeah, on the one hand, you have the org paying a fixed price to be slot-free. Or you have future members buying a 25cr permit forever.

    I know that some houses and things have clans to deal with specific pathways.
    Might be better to have some other form of org or sub-clans for Houses that are slot-free after divine approval or something.
    I like my steak like I like my Magic cards: mythic rare.
  • edited February 2013
    Thinking about it, as much as I like Aerek's idea of orgs simply consolidating clans, human nature, as usual makes what should be the simple solution less viable (and has already created the very problem that the OP would like solved).  Maybe the right answer really is allowing the orgs to buy more slot free clans (as "busy" as that can make a channel lineup once you add in 10 or more regular clans on top).  I was even going to suggest mandating consolidation of clans, but I think that would be problematic too.  The member is always going to feel pressured to join those "4 or 5 clans" from a single organization if asked to - certainly if he wants to be upwardly mobile.  But I worry that mandating consolidation would just mean that certain types of leaders would insist on maintaining extra "org" clans privately and pass them on down the line (which would *really* encourage old boys club type behavior), and that might be hard for admin to crack down on.  I like allowing the orgs to have more slot free clans because it will create pressure on the organization from membership to make any clans slot free clans - which would also hopefully have a chilling effect on the total number of clans due to the cost.  In fact, might not be a bad idea for slot free to have a maintenance fee.  Not so high that organizations give up clans, but high enough that they won't want to proliferate new ones.  Basically shaping org behavior by making it unappealing to have lots of clans.  

    EDIT:  in other words, I get 10 clan slots for non "free" clans.  I do think it's a bit unfair to have a single org hog up more than 1 of those slots and say "suck it, buy slots".  When I say that, I'm assuming that the org also has 1 slot free clan under the current system.  That's two clans for one org and that really should be enough! 
  • There is no mandate, and there needn't be. It works fine as it is. If an org member's feeling the pinch, he or she can use that as motivation to push for consolidation.
  • Do you really think most members would be bold enough to do that though?  Especially if they have an eye to be upwardly mobile, not rock the boat, etc... This whole thing actually doesn't affect me directly because I'm not that guy, but the whole power dynamics thing is the main reason this thread is of interest to me.  I just can't see junior members saying "we've got too many clans".  I think the only way it would ever happen is if you happened to get lucky and have some very senior members (like Aerek for instance) who felt that the number of clans should be reduced.  
  • I'm not worried about most org members, since a majority's not the idea. Grab a leader's ear. Keep a certain philosophy as you advance. Convince those with sway that it's preferable to be lean and close at hand. It could even be a stepping stone to higher positions, whether as a show of initiative or skill.

    I realise it isn't quite so easy as all that, but it's the best option.
  • Seriously, folks? Pick and choose if you need to, it used to be that there were no free clans and no clanslot permits. 10 clans was the true limit. You're buying clanslot permits for your OOC, social, and family clans, not the necessary IC ones.
  • edited February 2013
    Tanaar said:
    Seriously, folks? Pick and choose if you need to, it used to be that there were no free clans and no clanslot permits. 10 clans was the true limit. You're buying clanslot permits for your OOC, social, and family clans, not the necessary IC ones.
    This actually might be the best solution of all (a hard limit on clans)... but definitely too late to go back to it.  

    I actually think this is what creates the problem in the first place.  For someone like me, buying even several clan slots would be no big deal in terms of credits, and we creddie whores are probably the asshats who thought eleventy billion org clans was a fine idea in the first place.  As for instigating change from he bottom up, I'd be annoyed to have all those clans chattering away, but if I were intent on making rank, I'd probably shut the hell up and color on this particular issue.  I'm not the most politically savvy person, but even I can grasp this one.  If there were a hard limit on clans, I think those folks would be forced to be more frugal about org clans (which is probably how things used to be for the most part) because everyone would be considering clan slot allocation on the same terms.  Delphinus - I hear you, but it would take a certain kind of leader, one who was fairly open to the idea in the first place I think, and one who was known to be pretty approachable and open-minded in general.  Even so, I'd probably shut the hell up and color on this one (well, *I* wouldn't but I'm not trying to make rank), because it's one of those issues that's rather annoying and should probably be fixed if you really think about it, but it's just not a major, pressing issue, and you've got a really good chance of annoying/pissing off a leader if you bring it up more than once (which you would probably have to do, because even if he agrees that it's probably something that should be fixed, it's small enough that he's going to promptly forget about it).    

    In addition to what's already been said, I'd say put in a hard limit of some kind on how many clan slots can be bought, but someone out there probably has 50 clan slots :P
  • There was, or used to be. Veldrin used to complain to me that he was stuck at "only" twenty permits, and so he couldn't join X, Y, or Z clan.
  • Yeah it was so hard :( Then Shallam/Crystalline died and all of a sudden I'm down 11 clans, what should I do!

    You are using 21 of your 32 clan slots.
    You are a member of 2 slot-free clans.

  • KyrraKyrra Australia
    There's at least one person with 40+ clans. I struggle just having 9 and most of them are quiet.
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  • With organisational free clans you can get well over 30. Event post-*shallam, I have 4 or 5
  • edited March 2013
    I think I can talk to my house through 7 different channels or something. Three of my clans are house related. 

    clan consolidation would be really nice or like the options of having subclans inside a clan or something.
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  • MishgulMishgul Trondheim, Norway

    You are using 32 of your 40 clan slots.
    You are a member of 2 slot-free clans.

    never cltoff. 

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