Also, the chocolate that @Ravien gave me granted 2 RL days of "small critical bonus" -- not sure how large, maybe 1-2%? Pretty nice though, thanks again Ravien!
For every 100 credits you purchase, you receive a pouch with 5 chocolates inside. Upon eating each chocolate, you have a chance to gain one of the bonuses listed in the announce, they stack, and you can have multiple bonuses at a time. The pouch and the chocolates will both decay, so you should enjoy them while they're available!
1. The announce said that the bonus doubled if someone else than the owner ate them. Does that mean that the effect (e.g. of the crit bonus) lasts twice as long, or does it mean that the bonus is twice as strong but still only lasts 24 hours?
2. Is there any way of seeing whether another player has any of the effects currently active? I'm a bit reluctant to accept fights against people who might currently have 25 strength or int :P (well, I can indirectly see the int by contemplating them, I guess.) Seeing some kind of aura when LOOKing at them would be nice.
I'm very glad they decay, in any case. I was beginning to fear that people would buy huge loads of them and then waltz through the next championship games with ridiculous bonuses :P
1. The announce said that the bonus doubled if someone else than the owner ate them. Does that mean that the effect (e.g. of the crit bonus) lasts twice as long, or does it mean that the bonus is twice as strong but still only lasts 24 hours?
2. Is there any way of seeing whether another player has any of the effects currently active? I'm a bit reluctant to accept fights against people who might currently have 25 strength or int :P (well, I can indirectly see the int by contemplating them, I guess.) Seeing some kind of aura when LOOKing at them would be nice.
I'm very glad they decay, in any case. I was beginning to fear that people would buy huge loads of them and then waltz through the next championship games with ridiculous bonuses :P
Lothien's comment suggests that the doubling, at least for the crit bonus, is in duration rather than magnitude.
I was hoping to hoard them, personally. Not to turn into a freak of nature for an event but I would rather use them for small boosts here and there when things lull.
I was hoping to hoard them, personally. Not to turn into a freak of nature for an event but I would rather use them for small boosts here and there when things lull.
I don't mind much if someone has a single crit or XP bonus during a game like a great hunt, but I would mind it if they could arbitrarily stack it to ridiculous levels. Artefacts also create imbalances, but at least you can't stack five Collars of Agatheis at once.
I'm not sure which I'd like more. Being able to kill someone instantly because my attacks have no cool down, or being able to kill someone instantly because my attacks do all their health in damage. Probably the former.
Entrance to the crumbling catacombs. A decaying zombie stands waiting with a patience only the dead can afford. You see exits leading southeast, southwest, and up. - Penwize arrives from the up. Penwize has scored a WORLD-SHATTERING critical hit! A shambling zombie has been slain by Penwize, who retrieves the corpse. - Penwize leaves to the southeast.
-- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
You have a small strength bonus lasting another 4 days, 23 hours and 49 minutes. You have a small dexterity bonus lasting another 8 days, 23 hours and 49 minutes. You have a small constitution bonus lasting another 6 days, 23 hours and 49 minutes. You have a small intelligence bonus lasting another 7 days, 23 hours and 49 minutes. You have a small critical bonus lasting another 23 days, 23 hours and 49 minutes. You have a small movement bonus lasting another 26 days, 23 hours and 49 minutes.
(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
You have a small strength bonus lasting another 4 days, 23 hours and 49 minutes. You have a small dexterity bonus lasting another 8 days, 23 hours and 49 minutes. You have a small constitution bonus lasting another 6 days, 23 hours and 49 minutes. You have a small intelligence bonus lasting another 7 days, 23 hours and 49 minutes. You have a small critical bonus lasting another 23 days, 23 hours and 49 minutes. You have a small movement bonus lasting another 26 days, 23 hours and 49 minutes.
(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
It's not as bad as a TF, though. Only a single point of constitution and without the damage reducing shield, which is really the most powerful effect of HFs/TFs.
I only had a 10 day TF off Selene one time but that was a bit over a week. Not most of a year. Wow.
(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
I only had a 10 day TF off Selene one time but that was a bit over a week. Not most of a year. Wow.
Let's put it this way - there was an event in Lusternia, where people who bought credits get tokens to spin a magical wheel. The wheel gives various rewards, from gold to credits to curios to critical boosts to truefavours.
The thing is that the durations of crit boosts and truefavors stack up when you win multiple of those during a session of wheel-spinning. And apparently, several Lusternians have way more disposable income than I had expected.
I clearly never lucked out on those wheel spins. That promotion was running when I returned from dormancy and I went back to Lusternia first
(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
Comments
Results of disembowel testing | Knight limb counter | GMCP AB files
→My Mudlet Scripts
Lothien's comment suggests that the doubling, at least for the crit bonus, is in duration rather than magnitude.
→My Mudlet Scripts
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
→My Mudlet Scripts
→My Mudlet Scripts
A decaying zombie stands waiting with a patience only the dead can afford.
You see exits leading southeast, southwest, and up.
-
Penwize arrives from the up.
Penwize has scored a WORLD-SHATTERING critical hit!
A shambling zombie has been slain by Penwize, who retrieves the corpse.
-
Penwize leaves to the southeast.
You have a small strength bonus lasting another 4 days, 23 hours and 49 minutes.
You have a small dexterity bonus lasting another 8 days, 23 hours and 49 minutes.
You have a small constitution bonus lasting another 6 days, 23 hours and 49 minutes.
You have a small intelligence bonus lasting another 7 days, 23 hours and 49 minutes.
You have a small critical bonus lasting another 23 days, 23 hours and 49 minutes.
You have a small movement bonus lasting another 26 days, 23 hours and 49 minutes.
Also, you burn calories off when you hunt.
→My Mudlet Scripts
I only had a 10 day TF off Selene one time but that was a bit over a week. Not most of a year. Wow.