Looking for the best way to organize multiclass and multi-knight spec triggers/scripts/aliases, etcetera.
How do you handle a class switch?
My first guess is essentially running something off GMCP to enable/disable folders. Just wanted to see if there was anything more efficient, though that also doesn't sound so bad.
Thanks!
Comments
I just have a lot of: if class=="monk" then...
I don't like enabling/disabling folders via scripts. I feel it causes less clear code and is messier when debugging, but that may just be personal preference.
→My Mudlet Scripts
My system doesn't have many class-specific triggers, since all the defences and stuff are handled entirely by gmcp.
It just sets defence profile to empty on class change, then I re-def using respective profiles that I have prebuilt.
Disappearing from Achaea for now. See you, space cowboy.
smileyface#8048 if you wanna chat.