Greetings. Since I am not willing to spend more than 10$ a month on any game, I wanted to clarify some things. I have been seeing comments on websites, that you can be a decent mid-tier combatant, even without any investment. But I am struggling to understand what exactly it means in terms of a gameplay.
1. From what I saw on these forums, if you want to be a combatant with no investments, you have to choose between Runie/Depthwalker and Alchemist, is it true?
2. From what I understand, there is group and individual combat - how often do they happen? And specifically, how often does group combat happen.
3. Let's say if a person wanted to train combat, how would they go about achieving it?
4. What a person who reached lvl 80 and gained a few trans skills can realistically achieve?
Any honest feedback is welcome.
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Disappearing from Achaea for now. See you, space cowboy.
smileyface#8048 if you wanna chat.
2. As often as you want.
3. Start by reading all your class abilities and knowing what they do, reading HELP CURES and associated help files, and learn about the various locks that can be done.
4. You'll be able to 1v1 fight anyone around your might without problem, participate in group fights/raids, and participate in group and solo PvE. You can also 1v1 people with tons of arties but that does require a lot of skill.
Come join the Achaea discord!
1. Ease of hunting: Alchemist and Depthswalker have mediocre hunting unartied, which means it'll be harder to gain levels outside of PvP. Shaman has pretty good hunting potential without arties, at the cost of needing a second trans skill to reach the full potential. This isn't as crucial as the ease of entry as people have bashed up to Logosian as terrible classes, but it's worth considering.
2. Ability to code and track afflictions: Depthswalker requires almost nothing to be moderately affective, Alchemist requires a bit more, Shaman requires some serious scripting and affliction knowledge, way moreso if you include Vodun.
Ultimately, don't be afraid to ask for help. I don't think there's a single city that's going to shoo you away if you ask questions and take input.
Disappearing from Achaea for now. See you, space cowboy.
smileyface#8048 if you wanna chat.
2. This type of combat you take part in is solely up to you. You can join the groups fighting or you can go out and try to do your own thing. The community meta seems to be shifting away from 1v1s and duels, however.
3. Just play the game, honestly. Your city and house will teach you the basics, and if you struggle to find more than that, there are plenty of players (including your sworn enemies) who are more than willing to share their thoughts on helping you improve. Fighters are only fighters with other fighters to fight.
4. Alchemist, Shaman, and Jester are not going to have nearly the uphill battle as other classes due to their design. Alchemist is oppressive without any offensive arties needed, a level 80 non-artied Shaman is almost just as potent as a dragon fully artied, and Jester is boring because it could potentially win any fight if you're willing to play smart. Depthswalker will struggle more because it's most popular (and arguably most effective) route is based on doing health/mana damage; defensive arties on your opponent will quickly start making it difficult until you get a very good handle on your class. Apostate is a strange class that has changed a little bit (including the addition of new artefacts), but I still think it's a very very strong un-artied class. Realistically speaking, you'll win the fights you try to win if you try your hardest and never give up, however cliche that sounds.
Biggest advice: Don't assume your IC enemies hate you and want to see you fail. We don't do that here.
I also wonder, if there are players that went the minimal investment route for combat, and what was their experience?
There are plenty of people who inject a little bit of funds just to tri-trans and then get going off of that. Ideally you will have some way to make your ingame time lucrative which is easier now than ever with daily renown credits. Usually people who are heavily invested in the game end up spending money to some extent because they feel its worth it for how much they play. Usually if a person chooses a full f2p route its out of necessity rather than a self imposed challenge.
Come join the Achaea discord!
I think achieving a goal of being somewhat useful in group combat is the most realistic option, with Depthswalker and Shaman bringing the most to the table in that regard.
In my previous games, I have always found a good way to compensate for lack of investment/skill is to go utility/teamwork route, that usually allowed to make the most impact, by enabling your teammates to carry.
So the only question I have remaining is - from what I read in other discussions, Targossas and Mhaldor are the most active at the group combat front? With Hashan being at the third place? I have also been hearing news of Cyrene becoming active in raiding, so would they be fourth now?
At times finding opponents is harder than finding people to raid with, honestly. Or, as well, finding a balanced fight you can win, in some cases.
edit: Disclaimer, this does not apply if you want to do a factional class, but that should be enough of a hook to build around assuming you don't become a habitual class swapper.
I picked apostate because I was a priest but thought apostate just sounds cooler. Also I was turned off from Mhaldor at first (above), but then it is kinda nice.
Apostate doesn't truly need artefacts, but I'm a newb and just going by what I've read on these forums (think I read every thread mentioning Apostate) and in-game. I haven't done PvP yet, except where Entaro told me to kill him one time.
Sorry if these questions seem stupid, just trying to get a feel of what I am getting into, things that are really obvious to older players are almost impassible for newer ones to know, unless asking OOC.
Yeah, it was intimidating at first to ask questions or ask for help in Mhaldor clan channel first, but after just doing it, people were helpful. Hopefully one day we can spar and learn combat together!
Disappearing from Achaea for now. See you, space cowboy.
smileyface#8048 if you wanna chat.
Make it a whole IC experience, my guy. You have tons of people at your disposal (and your time zone) in your city that could help you more than the people on discord can. Use them first!
Results of disembowel testing | Knight limb counter | GMCP AB files
Which is a bit weird, because HELP CIRCLES exists and seems to imply we do, in fact, measure things in numbers:
6.20 < Levels of Experience PERMISSIONS > 6.21
(See HELP LEVELS)
Circles are round. So are spheres, which are like circles, but not the same.
Even discs are like circles, but they are also not the same. Some things are
shaped like circles, or discs, or spheres. Some things move in circles. Nothing
much moves in discs. A few things move in spheres, maybe.
What does a circle (or a disc, or a sphere, for that matter) have to do with
experience? Nothing! Unless maybe some are going around in circles, not getting
anywhere. Like a chicken with its head cut off.
Some levels of experience have names. Some of those names are very interesting.
Those names are still names of LEVELS of experience. Yes, even if they have the
word 'circle' in them!
In real life we measure damn near everything with numbers, seems silly that Achaeans wouldn't, especially when they have specific abilities to do so.