Hello all! First forum post so..let's jump into things! Hashan seems to be the ONLY player-controlled city with their own Proficiency Tutors, Geld for Warhammer, and A shady-looking man for Daggers\Dirks. All of the other Tutors are in neutral areas so -this- scenario forces players to either risk breaking into Hashan (and some can't, especially the newer folk), going against their character and buddy-ing up to the city to gain access, or paying their fine(s) to gain access to them. This is completely unlike ALL of the other Proficiency Tutors and is very problematic to a Knight who plans on just learning a bit of warhammer-age or a...I'm going with Serpent who uses the Daggers and Dirks... My idea is to move these two Tutors to Delos with the majority of the other Proficiency Tutors or at the very least a neutral area so everyone has access to them -OR- another great idea that was brought to my attention. One could..make a quest out of it to get them out of the city. Perhaps via some break-in or just simply mailing each denizen (x) amount of gold (keeping in mind that newbies would wish to learn as well) so they saunter their way out past their city gates to learn. Worried that may be used to kill the Tutor? There are so many Tutors in Delos that seem to be living fine. The Shady man seems to be able to take bribes just fine and I'm sure Geld has already taught many city enemies already who've snuck in. There are a few ways to go about this, with the first being the worst-case scenario. But I don't see a reason why we can't have fun with this.
I personally don't know how difficult it currently is for a (novice) Hashan enemy to get to those teachers (possibly with help). If it is quite feasible, I'm fine with it as it is, as it adds an interesting challenge in my opinion. If it is very hard however, this should be addressed.
In this case, I'd go for a "quest"-based solution of sorts, as it seems much more interesting to me than just having all the proficiency teachers in Delos. I like inequalities between cities. Some cities having things (or lacking things) that none of the others have is cool!
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Hashan doesn't leave guards on the tutors for a reason. It shouldn't be that difficult for the novice's citymates to smuggle them in.
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Honestly, the idea of a warhammer assassin is somehow super cool to me
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As Antonius said, Hashan has made a few accommodations regarding the trainer rooms that lets you pop in and pop out quickly. Totems still hinder, but there's no guard stack to wreck you for it.
Additionally, I was told a player may reach out to Hashan's Minister of Security to arrange passage to the trainers, so that might be an option if a player is in a pinch. However, that was ages ago and before the current Security Minister. I hear their new guy is like one of those guard NPC's from Oblivion, what with the "stop right there, criminal scum!" and the "pay the court a fine or serve your sentence!" Might be better off sneaking in some other way.
Like uncovering an event that a certain faction within the city has been attempting to overthrow the current Ruling Court, upset with the current religious influences. When caught, there's a trial, where the culprits are faced with paying a fee or exile. The faction assassinates (or attempts to) the Minister of Security and flees the city.
Then we can add to the narrative while functionally making the game better.
learn proficiency in [blades, swords, straight swords, straightswords, edged blades, edgedblades, edged swords, edgedswords, straightblades, straight blades] from [colbey, colbey######, swordmaster colbey] and it always just returns something confused.