I was wondering, if you could redesign your class/house, or a class/house what would you change and why?
Personally I've been thinking about Priests lately, and the only things I can think of that I would like to change is the Cleric/Knight feel of them, with the "heavy" armor (If we can call splintmail that), the shield and the mace. I would really like to see them go further towards the healing/blessings aspect. Staffs instead of Maces, armour of faith (similar to the skins that Magi and Sylvans have), and loose the shield. Let the Paladins be the Swords/Spears of the light, let the Priests be the Heart/Shields.
Insert all that Jester stuff here for Jesters...
What about Houses? Like the Magi house in Cyrene, with Lupus as the patron. It just doesn't seem to fit the classes and Cyrene to me with the whole "living for the hunt of knowledge, etc".
The Spiritwalkers should be Shaman only, no excuses. Some Houses seem similar to a dump-stat to me.
Anyways, what about the rest of you? I can't think of anything else at the moment...
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Instead, Orders 2.0 should come around.
It would be an order with specific classes associated, however the overseeing Divine could allow people to join as they wished. Phaestus may have his 'Certimene' inductions set at Jester, Paladin, Runewarden, Infernal, Sylvan, Sentinel, Druid and Alchemist and Scarlatti will have Jester and Bard, even though both Divine would live in similar areas (look at where their temples are).
Phaestus gets pissed off at Rispok the Infernal for pooping on the sofa, so He kicks him out. Scarlatti thought that was pretty funny, so he decides to allow Rispok the Infernal to join His order, even though he doesn't accept Infernals from rebirth.
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
I was refering to Patron for a house, not joining an Order. A dormant Divine isn't much use to a house, and they cannot really accept patronage either.
Curious as to which ones, other than Keresis were active?
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
There are so many reasons it would be nice to have a patron again. I want to buy a poker table.
Yes.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Also to derail less...
I would redesign Elementalism to let mages specialise with a particular element, reskinning some of their abilities and giving them a few new ones.
I would redo sylvan Elementalism to revolve more around weatherworking. The four winds, rain and snow, sun and cloud, drought and floods. Perhaps also with specialisations. And they could bond their viridian form with different environments: forest, jungle, desert, swamp.
I would redesign Dawnstriders to be a specifically anti-serpent House and class. They'd still be sort of picaresque rogues with assassin tendencies, and they'd have evade and bows and possibly hypnosis, but they wouldn't have fangs or secrete venom or have scaled skin. Instead of snakes they'd have mongooses. They'd undergo some rite of initiation related to Aurora or Deucalion and gain an ability to see through illusions.
I would redo jesters to not exist, ha haa.
I would redo monks so all the different monk Houses used different Tekura styles, and it would be like an old wuxia story or kung fu movie. The pot-bellied, bald-headed Ashuran monk proudly boasts, "My tiger style is superior!" The bearded Black Lotus monk scoffs, "The patient symmetry of my lotus style is more than a match for your tiger style!" The scar-faced Tanjinn gives a contemptuous snort and interrupts, "My mantis style will defeat the both of you at once!"
In retrospect that's not that big an accomplishment unless you find shrugging lines really interesting.
I like all of @Blujixaohgodyourname's ideas (especially monks, can we do that please?!), except the jester one. I'd turn jesters into some crazy rogueish class, somewhat like a non-musical bard or a flashier version of the serpent class. I'd also want to make them even harder to master than serpents, because if you're going to be a jester and you're going to go around killing people, I want that to basically be a pinnacle of awesomeness in its own right, and I want players that pull it off to be rightly feared.
Also, because I'm selfish, I'd totally ignore the logic of Mojushai having Blademasters, and put them in the Wardens instead, because I want to be in the wardens, but I'm allergic to knight classes.
ETA: Actually, house-based differences in skills might be a cool idea, if they were the exception rather than the norm and they made a lot of sense, eg. Dawnstriders being anti-Serpents, Monks having different styles rather than just all relying on Tekura, maybe even minor changes in abilities, like Shallamese Blademasters using Spirit instead of Void because Void is bad or something like that.