Alongside the membership updates that enabled alternative ways to spend your membership credits, the system now supports ways for us to add alternatives to the daily bonuses (lessons currently) and the passive bonus (experience). We're interested in the kinds of thing you'd all like to see there. To clarify, these are selectable on the player's end: if you wanted the lessons, you still could have those. If you wanted one of the new options, you'd be able to switch to that instead (and back to lessons if you decide lessons were cool after all).
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1-2% sip bonus
1-2% PVE damage increase in all areas
2-3%health+2-3%mana increase
1 level of health and mana regen
+1 celerity
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Aegis, God of War says, "You are dismissed from My demense, Astarod. Go forth and fight well. Bleed fiercely, and climb the purpose you have sought to chase for."
Commodities
Gold cap increase (stacks with adventure)
One time artefacts (rose thorn, etc.)
Talisman catches
Card sleeves
Basic promo items, this could be increased in price after there release.
Mayan Crowns
Dragon/Island/other talisman drop rates increase (I'm not sure what a reasonable rate would be, but being able to feasibly bash up to Elder would be nice)
Renown generation uptick (+50%?)
50% reduction in aggression cooldown
For dailys it's tough to think of anything I can imagine IRE would deem acceptably low-worth to reward daily. Even 1 credit of any kind sounds too high for them I'm sure.
My only thing is that I think the daily lessons should be higher. Or add a lesson option to the membership credit shop.
-Gold (10k?) probably a bad idea
-1 humgii ticket (plz plz plz plz)
-A supply of random: tarot cards or magi crystals
-A group of comms (previously stated)
-mementos
- renown (?) also probably a bad idea
-1 membership credit
-A spin on the wheel, but just a normal daily spin not a token
Passive bonuses:
-PVE boost.
-Chance for ballista darts to count twice vs seamonsters
-Raise to the gold cap
-Bonus to lesson usage ie 15 lessons learn you 18 lessons worth
-Faster embracing death (this is probably the one I'd choose)
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
But I feared oldies would be mad that their lessons didn't get spent with a bonus.
No pvp bonuses. I'm aware we have pay for pk advantages already in artefacts, but they are obtainable in game and will only be more so soon. We're not interested in gating pk benefits behind something which can only be obtained through paying.
Crit bonus/bonus damage to denizens.
Bonus gold drops from denizens. (Think like what Ahmetite does)
A seafaring bonus would be nice. Crew experience or morale maybe?
Daily bonus:
Upgrade credits.
Customisation credits.
^ Then to realize you want to try a different class and poof all that money/time wasted.
You have to go to a harbour, HARBOUR ATTUNE, and then INVOKE THE SEAS returns you to that harbour.
Stacking login rewards, up to 7 days: 5 lessons, 10 lessons, 25 lessons, 50 lessons, bound environment sceptre gem (creates a sceptre with a gem in it, then adds +1 to an environment, or a new environment if the current ones are maxed), 20 renown, 10 bcr. Miss a day and it resets, only have to log in.
Automatically get lucky and aim to kill traits without having to take them.
Based on what was already said here, this does give a pk benefit indirectly. But I don't see why they can't add a Ring of the wilds(adds lucky trait, name sucks I know), and a Ring of destruction(adds aim to kill trait).
But for the topic, I'm a fan of the first "lottery" Skye mentioned.
Results of disembowel testing | Knight limb counter | GMCP AB files
Maybe your confusion was because I was thinking of major traits, since the only minor ones that matter off the top of my head are blissful and the embracing one, though I concede I may be forgetting one or two since I'm not online at the moment.
ETA: Logged in. Major traits 90% of the game has: 1) nimble/qw. 2) + stat. 3) health inspector/mind warden/crit bonus if they don't need assess/contemplate or their class has it covered. I've seen edge cases causing people to pick up expert diagnoser, but that's still pretty rare from my experience.
Minor: Blissful, marksman, glass shatterer. The rest are shrug. I can't comment on the sailing ones since I do no seafaring, though.
ETA: Reviewing the membership bonus thread after posting has left me a little more confused. Daily adventure thingies sound good, but I couldn't find in a quick perusal whether such was to be available to all. Apologies if this has already been answered and I missed it,.