I used to play Achaea alot about 10 years ago. I loved it. When i last played, apostates had just been forced to become mhaldorian. So i left the guild id been my entire game, and moved to mhaldor to start new. Well life got crazy and i stopped playing. Curious now how the gameplay has changed? I was combat focused, and on website it says nexus is superior way to play... when i used to play, zmud was considered the best, although nexus had just received a rework to make it better. Also, does vadimuses
still play? I recall he had a healing system many used. What aspects of healing have changed? Thanks in advance, im curious if i should dive back in. Also wondering if anyone still plays who i knew back then, Trayte was my name there also. Apostate, level high 80s low 90s. Ashtani until the last bit of gameplay. Curious how the classes are balanced now also? Occie still kinda op? Ive seen in some newsletters class reworks and new skills. Frankly the chance to get back in and feel it out sounds fun, when i get off work im logging in and looking around some, probably be knee deep in help files for some time haha. Anyways, any info yall think is useful, please share
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As far as I know, Mudlet is the gold standard among clients right now. Nexus probably has a friendlier visual appearance out of the box, but most people don't consider it "superior." I don't think Vadimuses plays, if you're talking zMud you're probably talking about his system that ran through mudbot and connecting to localhost (I used just the mapper, I think creating maps for that saw me exploring the most), but he wrote a generally better system called svo when he introduced the Mudlet client (he's the project lead on that). Though it is no longer supported, that system is lightly maintained as part of a public project (see: svof). There are other free options that require some effort to set up like Wundersys, but defensive systems aren't as large an advantage these days.
Gameplay has changed quite a lot. Disregarding specific class changes and the addition of a few classes, you should look up HELP RACIAL SPECIALISATION and HELP TRAITS when you're in game. I'm guessing at the help file names, but I assume those will work. There are also things like serverside curing (everyone has a curing system that's 100% illusion-proof! You have to set the priorities and some other settings though) and in-game balance/equilibrium queueing (don't quite need to spam/lean as much to attack optimally when you're about at your balance time, assuming you're not hindered). I think the general availability of basic information is greater these days, there's various commands like AFFLICTION SHOW <affliction> to help you if you don't know what something is. I'm not logged in right now, might not be exact.
Bunch of standardization changes across the board. In general, combat has been tilted heavily in favor of offense, which greatly reduces the number of long fights but introduces a different set of problems. Nothing to worry about for a while, though. If it's all too much, there's a city full of walls (of text) you can post complaints at.
Really, the main case I'd make for Nexus is that you don't have to install anything on different computers, assuming you move between them a lot. But if you intend to play on a consistent machine, go for it that way. Don't really know if anyone wrote and maintained a publicly available system for Nexus the way that Vadimuses wrote a system for the old java client.
Everything has changed (for the better!).
Vadimuses is still around, but mostly to update Mudlet. Mudlet replaced zMUD/cMUD for most people.
Nexus is completely fine to use, and has a lot of nifty features built in. There is no need to use Mudlet or another client, but a lot of people do prefer Mudlet. For a returning player, using Nexus will be great to get you reacquainted.
Achaea has a built in curing system now that is easy to get going, and has as many customizations as you need.
Apostates still pretty much required to be in Mhaldor. Mhaldor has a TON of new and older players right now, but there aren't any cities I would currently avoid. Everyone has a lot of good things going for them.
Classes are a lot different, and there is probably 5 new classes since you used to play, closer to 10-12 with the Bard, sylvan, sentinel, druid, magi, priest, and shaman reworks.
Best way to start playing is probably to just login and get started. You'll have a lot of catching up to do!
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
@Tonin we don't delete cities just cause their playerbase shrank lol calm down.