So, currently between jobs and have plenty of time to dork around writing code. I figured since I've been playing so much Achaea I could offer up my spare time to people who have pipedreams for scripts they want but can't make themselves.
I'm not trying to charge people seriously necessarily, just hoping for fair reimbursement of some kind depending on the effort required from me.
I'm mostly used to Mudlet/SVOF, and anything written to work with those will be far easier, but I can work with anything.
If you have anything you can imagine you'd want made for you, hit me up either here or in game and we can work something out.
Use your imagination!
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To answer your follow-up questions about the specifics of what I need: I have no idea.
I don’t know anything about combat or coding. All I know is when I’ve tried to dip my toe in the water combat-wise I am told that I need a working affliction tracker before I can really do anything more, and unfortunately unlike Mudlet, Nexus doesn’t seem to have any publicly-shared ones.
Maybe @Tasus can chime in on exactly what I need to get up and running, since he’s the one I will be bugging to help me figure my shit out once I have something to work with?
It’s therefore been highly recommended to me that I switch to Mudlet where there are more “plug n’ play” scripts available for affliction tracking and other things like that, but I would rather not do that for a variety of reasons.
I do understand it’s not absolutely imperative that I have an affliction tracker, but based on what I’ve learned from trying to sort out other basic reflexes and talking to people about getting started with combat basics, it is the route I would like to take to give me a jumping off point. Thank you both for your input though!
But I would say an affliction tracker is something that I personally don't know how I'd live without. Even if people fought before affliction trackers, I'm sure plenty of people used rudimentary systems to at least roughly track afflictions, even if it was just big bold messages when your opponents eat, or something.
That being said, @Stefana, a full blown affliction tracking system for Nexus that's able to handle all of bard's capabilities (which, afaik, includes limb tracking and all venoms, so, pretty much everything) is an ENORMOUS undertaking.
A couple of people have already messaged me about simpler things, so I'll finish those first. If no one else comes around I could consider starting on something for you that at least tracks just afflictions.
If your primary interest is in group combat, I can say with total confidence that you don't need an affliction tracker to make a huge contribution. You basically need a handful of aliases that do specific things your group wants (curare or epic because you always want paralysis uptime, kalmia because asthma can be punished very easily, etc.) and then everything else comes from tactical awareness, which is generally something where experience is massively more important than any sort of affliction automation. The more important thing coding-wise is being able to convey useful information to your group, such as your target and location, and then potentially calling your afflictions so people recognize what you're doing and can act accordingly. Also, being able to turn this on and off so that you're not swapping targets when you don't want to be, or calling things out unnecessarily when things get spammy.
(Sorry to de-rail the purpose of the thread, I just want to make sure it's clear that coding is totally secondary to just getting involved and jumping into the deep end.)
That being said, I am well aware that it is a big project and I am more than happy with a timeline and price that is commensurate with that. But if you already have a lot on your plate with simpler commissions then no worries! Like I said I did already approach Keorin about this, but I kind of sprung it on her so wanted to take this opportunity to ask someone who was actually offering to do things like this.
Would you mind letting me know if/when you have some time where you might be able to get started on something for me, and if Keorin hasn’t been able to get going by then, I will take you up on it?
Most people actually need aff tracking in 1v1 now. With the lack of pride on being "manual" like there used to be, many more afflictions and attacks to remember, and all the different kill paths - it a lot more difficult to 1v1 than it used to be. It's just not viable for some people to be top tier fighters without 1v1 aff tracking. You can definitely do it, but it will be much more difficult without the aff tracking.
You do not need any sort of affliction tracking to do well in groups, this is definitely right. I tell people in Mhaldor this all the time, but - most classes have just a couple of basic abilities or attacks you can use and have a big impact in every fight.
And the big impact things aren't complicated, here are some examples for Runewarden - have a totem and know how to keep it propped and handle enemy lists, dsl curare/kalmia on loop, impale the target if you see they are prone and disembowel if you can.
Bard - have harmonics up and your party allied and enemies enemied, tunesmith martellato or pesante, then jab curare/sing limerick on repeat
Newbie - touch web on the target, or use KILL command
I made the herbs colour-coded.
The only reason 1v1 is much harder than it used to be is because of this plug and play mentality. People are pushing 90% effective offenses with no idea how the mechanics even work. They hardly have to do any homework on a class anymore. Nothing has changed game wise in that aspect, everything has been on our side. People don’t want to spend the time learning and fixing their aliaes, losing and learning to win - instead just install X script and you’re able to pressure anyone in the game. That’s also on the current player base being mostly this plug and play, and in turn telling new people do install the same script and do the same thing.
Its not a bad thing to learn on your own and figure out what works for you. Downloading a script makes you very efficient, but also very linear and predictable - leaving you nearly no room for creativity.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
You're talking in very general language. 'People'. 'Current player base'. You're implying that everybody is doing this, unless 'people' and 'current player base' mean very different things to you than it does to me.
So my question is, do you see this happening in Targossas? Do people over clans and parties and Discord(?) share offenses? Are their helpfiles with links in them to offensive (not targeting listening, calling, or reporting) scripts?
I have personally shared my offenses with a couple of people when they've requested it, but that's largely because making and tweaking these scripts is something I really enjoy. It also gives me a great reason to berate them when the offense doesn't work and they're told to fix it themselves.
I mean if you disagree then by all means elaborate, but I stand by my post.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Its not a bad thing to learn on your own and figure out what works for you. Downloading a script makes you very efficient, but also very linear and predictable - leaving you nearly no room for creativity.
I appreciate that, but I am not really at a point where "creativity" is a concern of mine in the context of pvp, I spend a good chunk of every fight just basically not knowing what is going on at all. I can wrap my head around the theory of what I am trying to do in a fight and what my obstacles might be, but I really feel like an affliction tracker will help me have a clearer perception of what's working and what isn't, and just get more out of practical experience. I am not looking to automate everything I do, but I just don't have any motivation to undertake the tedium of sorting it out with the simplified scripting. I would rather invest my credits in someone else's time, who can actually code and does not rely on drop-down lists to make reflexes.
So that's my perspective on Hashan. How is it in Targossass? Mhaldor? Ashtan? Issam already said that he doesn't see it much. If it turns out in Cyrene or somewhere that that's the case, well okay, but you can hardly imply in that case that 'people', in the sense of 'everyone', is doing it.
It's not a faction related thing. It's a playerbase thing, and largely happens on the forums/privately. Many things are automated, we see requests constantly for X to be automated. Whether that is extracting or gathering, city highlighting or combat scripts. I've absolutely seen people who can lock just fine, struggle to explain how they did it. I've seen people win duels with an instantkill and didn't even realize the person had died. I've seen people go from not being able to do anything with afflictions, to being amazingly efficient in aff selection, with no noticeable change in their understanding of the concept. What do you want me to do, name people specifically so it's not a general thing? I would say more people automate than not when it comes to combat. If you want to split hairs over the percentage that understand the base mechanics, okay, but that's not the point of my post and never was.
AK exists, and more often than not when I see someone new to the game or new to a class ask questions, they get "oh if you download...". This happens, and we all know that it does. People used to complain about this very same scenario regarding curing when svo was released. Now, I'd say over 80% of the playerbase is running SVO/WunderSys/Custom stuff.
Anyway, this topic is not what this thread was for. I'm happy to continue the discussion on another thread that's themed for it. Maybe Armali can make a poll of who automates and who doesn't to varying degrees.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
His post, and my rebuttal, is about the notion that most of the current playerbase is 'plug and play', and use scripts and offenses whose purpose they have no idea beyond 'kills them dead'. If you, Kiet, see this only happening in one or two people in Mhaldor, and I, Armali, only see this happening in one or two people in Hashan and Issam only sees it in one or two people in Targossas, then you can hardly say that his supposition is correct.