So I recently bit the bullet and updated to the latest mudlet and SVOF because I was tired of a lot of the issues I was dealing with. One of those issues, however, hasn't entirely gone away.
Sometimes when I'm putting up defenses, trying to ink a tattoo, eating curatives, and some other actions, I'll get the following message: I cannot fathom the meaning of "showselfclasswho".
This message can show up multiple times in a row and spam the hell out of me. Worse, it can entirely prevent SVOF doing a major function, like curing. This is a particular issue I've run into with potash. It's been driving me mad and keeping me out of the combat scene, and I'm just ready to try and fix things so I can function like a normal person again.
Any ideas?
And I love too Be still, my indelible friend
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
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Thanks for the point out!
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
^Plus another \d+ whose presence you cannot fully sense
^Plus another \d+ whose presence you cannot fully sense|^\(\d+ total\)\.$
^(.+)(male|female|Chaos Lord resembling a|Chaos Lady resembling a) (Tsol'aa|Dwarf|Human|Troll|Mhun|Atavian|Rajamala|Horkval|Grook|Xoran|Siren|Satyr|Viridian|Immortal|Tash'la|Elemental Lord)
That said, what I usually do if I'm trying to debug and need to go nuclear and delete a large chunk of something- go into the Mudlet profiles folder, duplicate it with a different name and do whatever you want to test in the new profile (which should be an exact replica), in this case- delete what's being suggested, install the new package, restart the profile to reinitialize variables, and test. If you get the desired outcome, you can continue on the new profile, go back to the old one and do the same thing, and if it doesn't fix it- main profile is fine, so scrap the copy, and try some other change.
Changing the 3 pattern on the trigger: (there are 2 with the same name so check)
Should fix the qwc issues.
Results of disembowel testing | Knight limb counter | GMCP AB files
I noticed that the Gods now appear in parenthesis for some bizarre reason. Could that be tripping it up? Aegis is now (Aegis). No idea how to fix that if such is the case.
Go into your NDB folder, Data Capture, List folder. You will see 2 triggers with NameDB qw. This was either made before trigger gates (since they're right above it being used) or who made it didn't want to for some reason- Maybe because there is multiple types of displays in there? Don't know.. So, the second one that starts with local function commit() is the one to change.
Find this:
And do this:
Just comment block it out and it works.
Oh and just restating- the 3rd pattern match for that one should be this (Dragonknight posted above)
I'll check again this evening when total someone is hidden and the total count is the long line, but I think it should still work.
Hope this works for you!