Yeah, to develop an iOS app, you must first own a Mac, and then it's somewhere between $100-300 US to get the SDK (depending on a couple of factors, like if you're an educational institution, for-profit business, etc). Compare that to Android, and you get: can develop on Mac, Windows, or Linux; SDK is free. That explains quite a bit why you can find so many more free apps in the Google Play Store than you can in iOS's App Store. (I have an Android phone and an iPad both).
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