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Serpent race/town choices
New to MUD's f2p serpent, was wondering what would be a good town and race for serpents. With the town preferably being active during Asian-based hours.
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Answers
Short racial breakdown: Racial specializations mean you can adjust the stats of whatever race you choose to an extent. While Serpents do better with a dexterity-heavy build, you can build that with more or less any race, though I'd suggest making sure you end up with a dexterity of -at least- 13, and remember that Strength is your dump stat. Many Serpents, myself included, are Mhun because the extra movement racial bonus goes well with a Serpent play style (slippery rather than tanky). You might want to look at racial bonuses before deciding whether you'd prefer faster movement to, say, Atavians' ability to fly above the ground or Humans' extra critical hits. And remember you get one free race change if things don't work out-- I've never used mine, though, because Mhun suits me nicely.
More detailed racial stuff:If you -really- want to min/max, the dexiest races are mhun and Rajamala. Mhun without racial specializations has 1 point less con than Rajamala (so is slightly less tanky) but 1 point more intelligence, which contributes to your mana and willpower reserves. This can be good to have because Serpent abilities like weaving drain mana and willpower.
On the other end of the spectrum, Horkval are constitution-heavy and have a racial bonus that makes them even tankier.
The soul of Ashmond says, "Always with the sniping."