I've done a lot of extracting, and now harvesting, since I picked up the trade skill. Harvesting is pretty much awful. Places like the forests net very very little in terms of plants. Deserts are even worse. And let's not even talk about the rivers, cause I'm liable to go into a seizure.
Extracting minerals is so much easier than harvesting plants simply because you can get more. I think that harvesting should be brought in line with extracting. Plants should net more, period.
How the hell people are selling plants at anywhere from 3 per to 6 is beyond me. The scarcity alone is going to force me to bump up prices to astounding levels. Either that, or Eleusis is going to get minerals from me!
Thoughts?
Give us -real- shop logs! Not another misinterpretation of features we ask for, turned into something that either doesn't help at all, or doesn't remotely resemble what we wanted to begin with.
Thanks!
Current position of some of the playerbase, instead of expressing a desire to fix problems:
Vhaynna: "Honest question - if you don't like Achaea or the current admin, why do you even bother playing?"
Comments
I have an overflowing rift for pear because of places like Zaphar, Tapoa, and parts of Meropis.
As long as you’re not hitting the same highly traversed places as everyone else, harvesting is entirely fine. I think it’s marginally less effort involved.
Filling your rift is one thing, harvesting enough to meet the demand on a shop is an entirely different matter.
Results of disembowel testing | Knight limb counter | GMCP AB files