Hello!
As the topic here mentions, I am utterly new to playing Achaea. I've read through several of the recommended class threads on the forum here, which all seem to say that knights--I'm assuming this means paladins, infernals and runewardens?--but are other classes sufficient for killing things to level? I, for instance, tend to love playing a caster, but seeing as how I've seen naught at all about them on the "good classes" threads I've been reading through, I'm guessing those tend to be no so great?
Also, I've read a fair bit about artifacts. Pardon my newbie stupidness, but what are these artifacts? I'm guessing something I can buy with my card or some such. What sorts of things do they do for a particular class, and what sort might a new player of some yet to be determined class wish to get? I'd really love to get some suggestions, even if they're all "Go for a knight class or die screaming!!!!1111oneoneeleven", especially if there's some rationale as to *why* these are great classes. All said, I definitely prefer staying out of melee combat as a rule, but I'm not dead set against it as long as there's some good reasoning behind it!
Thank you in advance for any reply you can give.
Comments
I would suggest finding a class you like the theme off and try it, you can always change later (with no penalty of you don't embrace class). Possibly stay away from heavy affliction classes such as Serpent or Apostate if you're a true IRE newbie, but even then with the right support they are both good choices.
There are some min maxers here that will tell you whats the best bashing class, and what is the best this and that, but in the end you should choose something that you think is cool and would motivate you to build a character around.
Killing something a few seconds slower than a 2-Handed knight isn't going to break the game for you so don't worry too much about that, and as Sobriquet said there isn't a lot of penalty to switching class until after you embrace one (HELP EMBRACINGCLASS) so feel free to try them out.
You can be good at killing things to gain levels and killing other people who play the game as knight without spending any money.
If you like the flavor of casters, do it! Early bashing is pretty fast for all classes. Throw yourself into a city and house and make friends and you'll be taken on hunts quite a bit too. Once you're around level 80, you'll probably have a sense of whether you like your class abilities and if hunting is feeling frustrating to you, and you can talk to people and consider a change that works with your character.
Artefacts can be nice but are absolutely not required. I'm a terrible hunter with almost no reflexes to speak of, no programming knowledge, a "bad" bashing class, and few artefacts. Between levels 80 and 90 I got a level 1 critical hit bonus pendant and a level 1 sip ring, which increases how much you heal when sipping health. I still got to dragon just fine, and it wouldn't have taken a ton of extra time even without those bonuses. Artefacts are important for high-level combat, but aside from that, they are purely extra.
I don't know what your financial situation is, but if you can afford the no-brainer lesson and credit packs, those can help you a lot and they are a good deal. I also do the IRE membership ($25/month) that gets you an xp bonus and 100-150 bound credits per month. You can use those for lessons or let them build up and then get a new artefact every few months.
Depthswalker is a caster class with good flavor and a lot of rp opportunities, and is apparently very good for group combat.
Magi is like THE original caster class, and if you get a few of them together you can make everyone else die screaming.
Alchemist looks cool and I don't frankly know much about it beyond its IG origins but it's certainly a caster class.
The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."
That said, the distinction between caster and melee classes in Achaea isn't the same as in MMORPGs. Either way you'll be in the same room as the target a lot of the time, and (most) abilities in Achaea don't have cast times, just balance/equilibrium recovery times after using.
Results of disembowel testing | Knight limb counter | GMCP AB files