Hey guys, considering making a return to IRE games after a few years of not playing. Haven't played Achaea before so trying to figure out what class would be best.
My favorite classes in the other games were always Lusternia's wiccan and guardian classes (especially Nihilist) -- less for the entities than for the timing and strategic burst affliction usage. I also really enjoy classes that reward creativity and reading the opponent well. Anything that feels like those classes would be great for me.
I've been playing around with a Depthswalker which seems possibly interesting, but curious what other classes might be worth looking at (I don't really mind making this character a throwaway if a different class seems like a better fit). Some classes look familiar from Aetolia, but there are others that I can't quite figure out what they do (Alchemist? Blademaster? Shikudo monk?)
Ideally the class would be viable in 1v1 and at least somewhat useful in groups on a moderate credit budget (let's say ~2000cr). What classes should I be looking at?
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Blademaster: Limb-class with an iaido theme. Very mobile, potent 1v1 and group melee class at the expense of sub-par ranged group utility due to lack of ranged attacks. Finisher based on reaching a certain bleed threshold.
Shikudo Monk: Alternative monk path(requires Transcended Tekura to obtain). Think Tahtetso from Lusternia, with their staff weapons to augment their martial arts skill. No experience with this, sorry.
Bound for a redesign.
Would be neat to instead build and manipulate a pet puppet creation that does things for the Jester or assists in combat. Bonus points for being able to dress them up and customize them based on your order, city, or whatever strikes your fancy.
I just have a thing for puppet master classes, ever since FFX's Lulu or Ogre Battle 64.