Hopefully this isn't just another '"what's a simple PVP class'"
thread. I've read a lot of them and yes, 2H knights. Loud and clear.
My character is trans most skills. Missing a few minis, and has a SoA plus endurance ring. I am returning here after many years in Aetolia, and my #1 requirement is to NOT use an AI offense and comprehensive target tracking system. Been there, done that, liked it better before it was a requirement to compete in Aetolia. Somewhere between all manual and semi-manual is where I want to be.
For sentimental reasons, I don't want to drop sentinel class entirely, but I've been reading about the class, looking through posted logs etc, and that's where I'm getting worried. Dismember is maybe possible. I don't mind tracking limb prep - I can display the info in my GUI and manual the offense. It's a bit more complex than just limb prep, but seems doable.
But petrify, ew. Does anyone manual that, and how? The requirements are turning me off the class. The kill route seems almost designed with aff tracking in mind.
If I were to work towards multiclassing (need a few levels yet) so I can keep the sentinel class in the background, and PVP as something more manageable, what are my options? Here are my thoughts based on research but no actual experience with the new Achaea:
1. I could multiclass druid. I think I could manual it quite well. It seems like a simpler class to play, so good for me to learn with. Has the advantage of sharing an offensive artefact (handaxe) with sentinel, but the disadvantage of not being compatible with SoA.
2. I could multiclass runewarden, and have all the specs at my disposal if I get bored. 2H and DWB both appeal for various reasons, and if I felt like trying SnB I already have the shield. But the shield would again be mostly useless as I will be bashing for a long time yet, and really it's DWB that interests me most, and 2H second.
Well, I don't know much about this class. Even researching it, I don't know. By best guess that their affliction process is 'smart aff attacks', where a single skill applies aff1, or aff2 if aff1 is present, etc. I have no idea how 'manual-able' the class is, but it seems like it could be a fun class to play and the SoA would be useful to it.
4. Another class? Monk maybe?
I'm asking these questions now, because I also have the option of starting a new character with retirement credits. I have almost enough to match what Caled has, so if I'm better off starting fresh I'd rather do that straight away, before I spend more time on him.
One last thing: I'm okay with semi manual. I don't mind some basic tracking - limb damage, paralysis, rebounding, entanglements etc - I just want to be in control, and keep the scripting to a minimum.